WarRatsG Posted October 17, 2011 Share Posted October 17, 2011 Coffins.... I don't sure that using coffins as transportable havens is a good idea.I think, that there should be a chance, that somebody (sapient or not) will find you sleeping in a coffin and try to open the coffin during daylight. Wanna safe? Sleep in townroom, or occupy fort/cave. But not place coffin in the middle of Imperial Road. I think you misunderstand - it is not a portable coffin. The player literally goes underground. ;) And one more thing.The most disappointment thing in games (especially rpg) - is unusable skills.If effect of skill could be achieved other ways, and could be acheived easier - this skill is just a worthless crap. For example - in original Terran vampires, Barons had ability to summon "shadow weapon" - or soBut, for all saints sake - this weapon had worse stats that artifact or enchanted weapon.So - why I should use this ablility? I agree, I hate those things too.I've tried to lose/improve all pointless abilities, hopefully they are all useful now :) Thanks for your suggestions ;D Link to comment Share on other sites More sharing options...
refthy Posted October 17, 2011 Share Posted October 17, 2011 I think you misunderstand - it is not a portable coffin. The player literally goes underground. ;) Ahh, things seems to be clear )But, let's imagine beautiful Cons.. (can't remember, Toreador in VTM) girlbeautiful, artistic and so on...And this girl start to dig her grave in dark-dark forest )Or let's imagine Regent, with all his nobility in same situationLooks weird, isn't it? Link to comment Share on other sites More sharing options...
WarRatsG Posted October 17, 2011 Share Posted October 17, 2011 this girl start to dig her grave in dark-dark forest )Or let's imagine Regent, with all his nobility in same situationLooks weird, isn't it? It's not exactly digging - the ground just sort of swallows you up.The power is called "Meld with the earth". As such, instead of whipping out a shovel, you just sort of... meld. :mellow: Link to comment Share on other sites More sharing options...
refthy Posted October 17, 2011 Share Posted October 17, 2011 Maybe I'm infected with vtm ) http://wiki.white-wolf.com/worldofdarkness/index.php?title=Protean_(Vampire:_The_Masquerade) I just trying to tell, that this kind of abilities - should not be available to all vampires, but only to those, who have chosen life in wilderness, who prefers wild over city walls. Link to comment Share on other sites More sharing options...
WarRatsG Posted October 17, 2011 Share Posted October 17, 2011 I hear VTM was one of a kind in it's day :thumbsup: I understand where you are coming from, but I do not like to limit what players can and cannot do. My style has always to make something difficult, but never impossible. I have always balanced every benefit with a drawback. So if you are not from Clan Protiva (I think it's Gangrel equivalent :confused: ) then the cost of buying the power goes way up. In future you will also have to perform a favour for the elder who teaches it ;) Link to comment Share on other sites More sharing options...
refthy Posted October 18, 2011 Share Posted October 18, 2011 I hear VTM was one of a kind in it's day :thumbsup: I understand where you are coming from, but I do not like to limit what players can and cannot do. My style has always to make something difficult, but never impossible. I have always balanced every benefit with a drawback. So if you are not from Clan Protiva (I think it's Gangrel equivalent :confused: ) then the cost of buying the power goes way up. In future you will also have to perform a favour for the elder who teaches it ;) It's a very good point ) Link to comment Share on other sites More sharing options...
dabigone Posted October 18, 2011 Share Posted October 18, 2011 Do you have any kind of a release date in mind? I loved the original mod, and from everything that I've read is that this one is to be far better, and I can't wait to play it! Link to comment Share on other sites More sharing options...
refthy Posted October 18, 2011 Share Posted October 18, 2011 Umm, just a suggestion. Make ability, that will emulate daylight (with all its colourfullness) in night time When I played in original mod, I was really tired of twilight lighting Link to comment Share on other sites More sharing options...
WarRatsG Posted October 18, 2011 Share Posted October 18, 2011 (edited) Umm, just a suggestion. Make ability, that will emulate daylight (with all its colourfullness) in night time When I played in original mod, I was really tired of twilight lighting In the original mod, it was near impossible to daywalk.In this release, you can daywalk without going into torpor, so don't worry - there's plenty of sun to go around, even for vampires 8) As for a release date, all we can promise is "before Skyrim."Bit of advice for everyone: Never, ever take something on with a time limit. If there is even a chance you might be pressed for time, walk away unless you feel particularly lucky - otherwise those short weeks before your deadline will throw just about every possible obstacle into the mix :ermm: Edited October 18, 2011 by WarRatsG Link to comment Share on other sites More sharing options...
dabigone Posted October 19, 2011 Share Posted October 19, 2011 Lol at least Skyrim is coming out in under a month. And since my computer won't run it, I'll have even more time to enjoy this mod :). I don't think I'll have to use your advice very much though unfortunately, since I can't make heads nor tails of modding. Link to comment Share on other sites More sharing options...
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