BossDweebe Posted August 23, 2007 Share Posted August 23, 2007 I have created a couple of different races to add a few different bodies around the place. I am using all the best bodies,clothes/armour, tats etc. from Growlf, Exnem, Robert, Slof and Bisquit. I use Exnem and Roberts muscular for my default charcters, and have added Growlfs "Hot Body" and Roberts Beer Belly and Skinny as seperate races. Most of the changes I have made are in the "Bath House" mod where I am creating a clothes optional zone just for me and my wife's own fun.My problem is that when I change an NPC to my new race I get the message "this person has no greeting". This in it self doesn't concern me except that I don't want to loose any critical quest related dialouge in NPC's I have not interacted with yet.So my question is - how I get the dialouge back ??? Link to comment Share on other sites More sharing options...
Vagrant0 Posted August 23, 2007 Share Posted August 23, 2007 I have created a couple of different races to add a few different bodies around the place. I am using all the best bodies,clothes/armour, tats etc. from Growlf, Exnem, Robert, Slof and Bisquit. I use Exnem and Roberts muscular for my default charcters, and have added Growlfs "Hot Body" and Roberts Beer Belly and Skinny as seperate races. Most of the changes I have made are in the "Bath House" mod where I am creating a clothes optional zone just for me and my wife's own fun.My problem is that when I change an NPC to my new race I get the message "this person has no greeting". This in it self doesn't concern me except that I don't want to loose any critical quest related dialouge in NPC's I have not interacted with yet.So my question is - how I get the dialouge back ???You would have to select the sounds for your new race to be the same as the ones for whatever race they were before. This "should" fix the greeting issues. Then you would need to go through any quest related dialogues and make sure that any race based conditions for that dialogue are changed to your race. Then you would probably still need to reassign the voice files to that race for all dialogues which are specific to that NPC. In short, it really isn't worth changing an existing NPC's race, you break too many things trying to do so, and having to fix them is a real pain in the ass that requires significant modifications to dialogues which will probably screw your game over royally. Link to comment Share on other sites More sharing options...
BossDweebe Posted August 23, 2007 Author Share Posted August 23, 2007 Thanks Vagrant0 - I'll just stick to the people in the Bath House, and some of the regulars that hang about the place who I know don't have anything important to say. It's been fun anyway... Link to comment Share on other sites More sharing options...
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