FrankFamily Posted May 10, 2016 Share Posted May 10, 2016 I want to use a change location event to start a quest but i'm having some doubts on the process, any help is appreciated. Should I make a new stacked branch node just for my quest with a stacked quest node inside (and then the quest inside it) or use one of the vanilla stacked branch nodes, such as the one called "quest node" that many vanila quests use, and add my stacked quest node (and the quest) inside it. In the second way (if it's indeed the recommended way of doing it) should i thick shares event to avoid blocking other quests? Or maybe add a new quest node to the root of the event node without any branch node? Mainly i'm worried about compatibility, can two mods add their stuff to a branch node and both work? I'm asuming that other than setting up the branches and quest nodes you just have to choose the event on the quest data tab, right? Link to comment Share on other sites More sharing options...
agerweb Posted May 10, 2016 Share Posted May 10, 2016 Don't use vanilla nodes create new branch nodes and/or add quest nodes, which have your node conditions (in this case a GetInCurrentLoc) and set to shares event. Add the quest or quests (with any further conditions) to the relevant quest node and yes select the event in the quest(s). For example: http://www.nexusmods.com/skyrim/Images/607112/? Link to comment Share on other sites More sharing options...
FrankFamily Posted May 10, 2016 Author Share Posted May 10, 2016 Thanks a lot :) Link to comment Share on other sites More sharing options...
Recommended Posts