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desaturated textures issue


Chev70

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Hi ;

I have a little trouble with a pack of personal textures I created (it's not my first texture creation)
I explain to you : I'm building a clean moded version of my game but I have a little problem with the texture pack that I

created to replace those of the thermal baths of the module CUO Bruma (splendid blue marbles) but once in the game ; they appear gray (gray slightly bluish to the darkest) :/

What is strange; is that in the test version of my game; they appeared in the right color .

By cons ; another texture pack that I created that changes the exterior and interior of Bravil; it; works perfectly

 

I tried to use the same marble textures in another similar module; "Thermae IC Talos Plaza" and there also are desaturated.

 

Why in the test version of my game; the textures were functioning with 216 other modules; while in the clean version that I build now; it desaturate while I only installed the first 60 modules ?

 

Can anyone explain me what to do?

Thank u

 

Nb: The only notable difference with my test game about luminosity is "Natural Environments" that I patched with "RD Natural Weather Unoffical Test Fix"

 

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