Thasic Posted July 22, 2011 Share Posted July 22, 2011 How many mods does everyone run during a regular play through? I usually run 100 to 125. What about everyone else? Does anyone find an upper practical limit? Link to comment Share on other sites More sharing options...
adman85 Posted July 22, 2011 Share Posted July 22, 2011 (edited) Some things i'v noticed trying to get New Vegas running with all my favorite mods, plus the problems i've gotten adding more newer ones or going overboard; I can have around 20-30 mods running (including texture and animation packs that have esps) with no problems at all (aside from vanilla bugs) and my load times for everything are great. Once I breach around 30-40 mods, my load time for various mod screens increases somewhat (project nevada MCM screen, the start "loading downloadable content" screen etc), and I start getting crashes around the north side of Novac, around Helios 1. It seems that it levels out here for a while and i can get away with about 80-90 mods (I just have to live with the north Novac crash, and some occasional mod loading hangtime crashes) with only slight load time, load crash increases.. Once I start getting over the 100 mark, it gets quite iffy.. Last time I would get crashes 50% of the time when loading the main menu with just over 125 mods, which would increase to around 90% when i got around 140 (it was the easiest crash to test at least), I also had some conflict related crashes happening simply from overwrites (and sometimes no matter how many time I pressed on and off, archive invalidation would not apply to ALL the parts of every mod, only select ones, the load order didn't seem to matter at some points and they were loaded in the right most column in FNVEdit) That's my experience anyway, I can give you a list of my mods if u want but as I said I do get get crashes around Novac, directly related to at least two or more conflicts from the mods i am using. She's a temperamental old girl, to say the least. EDIT; and this is from mod NUMBERS alone, the size doesn't seem to make that big of a difference. And this list doesn't include mods with obvious conflicts as I usually notice and get rid of those immediately. Edited July 22, 2011 by adman85 Link to comment Share on other sites More sharing options...
NorthWolf Posted July 22, 2011 Share Posted July 22, 2011 Something like 120 lately. 140 when I enable extra content I don't usually use. Link to comment Share on other sites More sharing options...
Vehicide Posted July 22, 2011 Share Posted July 22, 2011 In all honesty, I've lost count of how many I run. I'll go conservative and say, Half the Nexus... :biggrin: Link to comment Share on other sites More sharing options...
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