mazakala Posted May 11, 2016 Share Posted May 11, 2016 (edited) Edit: Nevermind, I found a better way to do what I wantI'm trying to create a skydome/earthscape for FO4 as seen in the Fallout 3's MZ dlc. The earth was partially behind the star skydome, but they were inside a BSOrderedNode so that the stars always appeared behind the earth. Can I do the same for Fallout 4? I tried to recreate the BSOrdered node, it works in-game, but doesn't do what it's supposed to (looks the same as if the model parts were inside a NiNode) Am I missing something? Are there any other tricks to make a game object visible through one object but not others? My nif:https://www.dropbox.com/s/2b824ldydac5c4o/Earth.nif?dl=0Fallout 3 example:https://www.dropbox.com/s/0r9snzy2rn701fu/dlc05spacedome01.nif?dl=0 Edited May 11, 2016 by mazakala Link to comment Share on other sites More sharing options...
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