Cobal Posted May 11, 2016 Share Posted May 11, 2016 I'm trying to find where certain nif files are used by the vanilla game. Does anyone know of a tool that can search for more then editor ID's? Link to comment Share on other sites More sharing options...
seekingthesun Posted May 12, 2016 Share Posted May 12, 2016 If you unpack the meshes and textures archives it will put them categorized into folders by item type Link to comment Share on other sites More sharing options...
Cobal Posted May 12, 2016 Author Share Posted May 12, 2016 (edited) Cheers but that is not what I asked :smile: I want to search where the nifs are used. What I need is a search that shows a hit on every use of a word, so that I can find what forms are using what asset. The mse is a database so it should be possible. In the files we find morph nifs here: K:\Fallout4\gamesource\extracted\Meshes\Actors\Character\CharacterAssets\MorphsAll faces use .tri for their morph animation. chargen also use a .tri.So what are these for I am wondering? I'm hoping to find some way to use a formlist of nif's as morph target instead of tri's. Edited May 12, 2016 by Cobal Link to comment Share on other sites More sharing options...
RustyXXL Posted May 12, 2016 Share Posted May 12, 2016 fo4edit offers a bunch of search and filtering options. I am not 100% certain it is possible out of the box, but it should be definetly possible with its scripting capabilities. Maybe the Automation tools scripts made for skyrim have something that you can use for that. That's where I would start to look. Link to comment Share on other sites More sharing options...
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