stribog777 Posted May 11, 2016 Share Posted May 11, 2016 Advise which editor to keep the format .TGA texture type "model_N01"? Tried Photoshop - save to "model_N01.TGA" and convert to "model_N01.XBM", TGA files look like normal, but in-game XBM is not working as expected.Help!!!! Link to comment Share on other sites More sharing options...
stribog777 Posted May 11, 2016 Author Share Posted May 11, 2016 I found that even if you convert XBM to TGA and then without editing TGA just to convert back into the XBM, nothing works as it should..... Link to comment Share on other sites More sharing options...
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