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Phantom Glow-effect failing


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Hey guys,

 

I have been working on a Mod that brings Dark Souls style Phantoms to Skyrim, and it is pretty much finished I just have one minor problem that needs working out. The various phantoms have a special effect on them (based of the familiar constant cast spell) which turns them into their designated colour, Red, White etc. but upon the Phantoms taking Magic damage or damage from and enchanted weapon, the magic effect that is applied to the Phantom turns them from their designated colour back to the base purple, and once the magic effect is over they revert back to their colour.

Is there any kind of script that can be attached to stop the magic effect taking place on them, or is there a way to alter the base purple colour (couldn't find anything in the CK)

 

Thanks and take care.

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