spinspider Posted July 22, 2011 Share Posted July 22, 2011 (edited) Is there some reason why weapons and armor added by FCOM's mods are so ludicrously heavy? I know armors and weapons are quite heavy in the real world, but I think a longsword weighing 60 pounds is a bit of a stretch (that's how much I weighed when I was ten years old). And who could use a pair of gloves that weighs 20 pounds? The bow weights are especially ridiculous, I practice archery in real life and I can tell you that a bow weighing 32 pounds would be totally unusable (they are supposed to be lightweight weapons). I know they have been made for the vanilla armor and weapons, but has anyone made a modification to make the weights of FCOM items more realistic? :( Edited July 22, 2011 by Lehcar Link to comment Share on other sites More sharing options...
wetblanket Posted July 22, 2011 Share Posted July 22, 2011 It makes more sense if you realise the numbers refer to encumbrance not weight which is why some refer to them as 'feathers' rather than pounds. A 2 kg (5lb) longsword may be a realistic weight but this would mean your character could carry around 30-40 of them - not even remotely realistic. Link to comment Share on other sites More sharing options...
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