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Companion System


Gam3r87

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While that system was good for making fast, simple, working companions, from what I remember, that were just so bland. None felt like companions because they were literally just someone following you around, (which you can do with any NPC and console commands anyways). No quest, no story, nothing unique, etc...I know I'm not the only one out there who likes substance in my companions lol Like Russell, Niner, Vanessa, Delilah, Hope Lies, Willow....from FNV mods

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Something like Willow/Wendy Gilbert from FNV, or Cerwiden/Vilja/Inigo from Skyrim is where I hope we end up. Quest, adequate-to-great voice acting, and all those menu options for customizing behavior. I feel like the latter may need to be a holotape, as immersion-breaking as some may find it, just due to how the dialog is set up in FO4 though.

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