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What biped object to choose?


danshive

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If my goal for a piece of "armor" isn't wearing it, but providing the player with an infinitely reusable ability via an "onequip" block, which biped object should I assign to the equipment to avoid potential error messages? My goal is to not conflict with anything, and while that's easy to do with Vanilla Fallout 3, I'm not sure what's commonly used with mods around here. Is this even really a concern beyond the GECK complaining about it?
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