adouglas4312 Posted July 23, 2011 Share Posted July 23, 2011 So i just got FOSE and the weapons mod kit. I have a mouse that has a few extra buttons that i assigned "e" and "r" to for convenience, but when i loaded FO3 through FOSE the buttons dont work and when i load FO3 though the game launcher they work. Any Help? Link to comment Share on other sites More sharing options...
prensa Posted July 23, 2011 Share Posted July 23, 2011 adouglas4312 - Hello! Has your mouse got a configuration menu? Many mice have one, usually down at the bottom of the taskbar in "Hidden Icons". Or maybe a desktop icon? If you're running Win7, typing: mouse In the Start Menu's Search Box should bring it up. If you can find it, it may have a "Game Setting" section. In my Setpoint Menu it's a chess piece. Within that you can enable game detection & can tell the mouse to enable/disable certain functions of the mouse buttons when you're playing games. This may help fix your problem. Hope this helps! Prensa Link to comment Share on other sites More sharing options...
adouglas4312 Posted July 23, 2011 Author Share Posted July 23, 2011 thanks Link to comment Share on other sites More sharing options...
LordWushin Posted July 23, 2011 Share Posted July 23, 2011 Since this is on the FOSE subject, I won't make another one. http://fose.silverlock.org/ When I click the download link all I get is a jumble of odd symbols and no download or anything. Refreshing does not help either. The same happens to the Lastest downloader too. Any thoughts or ideas on why it is not working and how to fix it? Link to comment Share on other sites More sharing options...
adouglas4312 Posted July 23, 2011 Author Share Posted July 23, 2011 (edited) @presna I have tried this and still am having the same problems.What I have noticed is that when you run FO3 through FOSE it doesnt recognize the other buttons on the controller so they dont work.Do you know of any pre-existing problems and or of any fixes?-Thanks -EDIT-I re-installed it and it worked. Edited July 24, 2011 by adouglas4312 Link to comment Share on other sites More sharing options...
prensa Posted July 24, 2011 Share Posted July 24, 2011 adouglas4312 - Hello! "I re-installed it and it worked." Glad you got it working! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LordWushin - Hello! "When I click the download link all I get is a jumble of odd symbols and no download or anything." Try right clicking on the link & select "Save Link As" (Firefox) Or "Save Target As...." (IE) Or if that still does not work just copy & paste the download link into your browser's address bar press enter: http://fose.silverlock.org/download/fose_v1_2_beta2.7z Hope this helps! Prensa Link to comment Share on other sites More sharing options...
adouglas4312 Posted July 24, 2011 Author Share Posted July 24, 2011 -Prensa I have a bunch of mods loaded up and was wondering if i had the right load i have come across many minor random problems.The mods i have are (in their current order): RH_IRONSIGHTS.esmAnchorage.esmFallout3.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmApocalypse Armory.esmCALIBR.esmxCALIBR.esmg36mod.espClint-M1014.espClint-M1014_Anchorage_Plugin.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_PL_NewItems.espRH_IronSights_RemoveReticule.espRH_IronSights_Basic_AnchoragePlugin.espWeaponModKits.espWMK-RH IronSights.espRH_IronSights_Vanilla_BetterUniques.espApocalypse Armory - Optional Historical Names.espApocalypse Armory.espCALIBRxMerchant.espxCALIBRammo_override.esp Total active plugins: 29Total plugins: 29 Link to comment Share on other sites More sharing options...
prensa Posted July 24, 2011 Share Posted July 24, 2011 (edited) adouglas4312 - Hello! Fallout3.esm should always come first! :) I take it you're using Fallout Mod Manager to move your load order about, it's best: http://fallout3nexus.com/downloads/file.php?id=640 Your two Apocalypse Armory .esp files should be swapped around like this: Apocalypse Armory.espApocalypse Armory - Optional Historical Names.esp I see you use CALIBR, xCALIBR & Apocalypse Armory, Apocalypse Armory has CALIBR & xCALIBR patches: Apocalypse Armory - CALIBR.espApocalypse Armory - xCALIBR.esp Using those will bring all of the Apocalypse Armory weapons into line with CALIBR & xCALIBR. There is also an Apocalypse Armory / Weapon Mod Kits patch too, it does not allow AA weapons to be modded but it does allow the two mods to work better together: Apocalypse Armory + WMK.esp They are all in: COMPATIBILITY PATCHES FOR V1_9 BETA In the File section here: http://www.fallout3nexus.com/downloads/file.php?id=14773 You've got some mods I don't use but BOSS would be able to sort those for you: BOSS for FO3 - Better Oblivion Sorting Software for Fallout (BOSS) http://www.fallout3nexus.com/downloads/file.php?id=10193 Once you install that you can run it & it will autosort your plugins based on a frequently updated list. If you add those Apocalypse Armory CALIB, xCALIBR & WMK patches, your load order would be something like this: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esm CALIBR.esmxCALIBR.esmApocalypse Armory.esmRH_IRONSIGHTS.esm _____________.esp files__________________ WeaponModKits.esp RH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espRH_IronSights_Vanilla_BetterUniques.esp Apocalypse Armory.espApocalypse Armory - CALIBR.espApocalypse Armory - xCALIBR.espApocalypse Armory - Optional Historical Names.espApocalypse Armory + WMK.esp You'll need BOSS to help you with the ones I don't know. Hope this helps! Prensa Edited July 24, 2011 by prensa Link to comment Share on other sites More sharing options...
adouglas4312 Posted July 24, 2011 Author Share Posted July 24, 2011 Thank you this helps a lot. Link to comment Share on other sites More sharing options...
adouglas4312 Posted July 25, 2011 Author Share Posted July 25, 2011 -Prensa I have rearranged the files according to BOSS and i got rid of Clint-M1014 and the G36 MOD and xCALIBR override Now when i go to launch Fallout through FOMM and FOSE it instantly says that it stopped working.Any help? Link to comment Share on other sites More sharing options...
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