montybrad Posted July 23, 2011 Share Posted July 23, 2011 12 hours into building a new worldspace i notice that north isnt where its supposed to be! its west... oops. Anyone know whether this can be adjusted and how? Thanks for reading :) Link to comment Share on other sites More sharing options...
montybrad Posted July 23, 2011 Author Share Posted July 23, 2011 Never mind just ended up rotating everything since the terrain work was minimal Link to comment Share on other sites More sharing options...
rjhelms84 Posted August 9, 2011 Share Posted August 9, 2011 Yeah, you can't adjust that in world-spaces. In interiors you add a 'north marker', but you can't in exteriors, unfortunately. It's a pain! Link to comment Share on other sites More sharing options...
Korodic Posted August 9, 2011 Share Posted August 9, 2011 It's kinda hard to tell which way north actually is when in the wasteland... I wish there was an optionally viewable compass. Link to comment Share on other sites More sharing options...
rjhelms84 Posted August 11, 2011 Share Posted August 11, 2011 What do you mean? The radar has a big 'N' on it! Link to comment Share on other sites More sharing options...
Korodic Posted August 11, 2011 Share Posted August 11, 2011 What do you mean? The radar has a big 'N' on it!lol, I meant when in the GECK. Link to comment Share on other sites More sharing options...
stevie70 Posted August 11, 2011 Share Posted August 11, 2011 What do you mean? The radar has a big 'N' on it!lol, I meant when in the GECK.select any object(s) in the render window and press 't'. the camera will be oriented straight above your selected object(s), north facing up. Link to comment Share on other sites More sharing options...
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