WrenTheMoonElf Posted July 23, 2011 Share Posted July 23, 2011 I notice a lot of mods try bringing in anime hair, or some sort of hair that we recognize, but that it completely steps outside the game's visual theme for hair. I'm hoping that someone making a hair mod in the future will expand on the hairs adding ones that fit with the theme instead of just adding modern hairstyles. Ones like this: http://www.vintagetgp.info/wp-content/uploads/vintage%20hairstyles%20short%20hair_2.jpg And a variant that's end of neck length. Just a suggestion. Link to comment Share on other sites More sharing options...
Mardrigon Posted July 23, 2011 Share Posted July 23, 2011 i think their are several mods for hair out there but like you say anime influence. i think a cool Barbershop add-on be fun and one that you could use on your companions to. I mean what woman will keep the same hairs style months of game time, well in the real world they change a lot but not here lol Link to comment Share on other sites More sharing options...
Moraelin Posted July 23, 2011 Share Posted July 23, 2011 Hmm... Have you tried Ling's or Mikoto's? I'm sure one or the other have something retro enough. Link to comment Share on other sites More sharing options...
Mardrigon Posted August 3, 2011 Share Posted August 3, 2011 I dont know if this is possible but how about ACTIVE HAIR like BB mod something that when wind blows or when you jump or run is this possible? Link to comment Share on other sites More sharing options...
Sunnie Posted August 3, 2011 Share Posted August 3, 2011 I dont know if this is possible but how about ACTIVE HAIR like BB mod something that when wind blows or when you jump or run is this possible? Actually, not very easy at all.The Bouncing boobies are simulated through methods like attaching bones between the breasts and the feet, so when the player walks/runs the bones pull the breasts down slightly and then push them back up. To make hair animate, you would need to build a skeleton for just the hair, then build animations, and then set up trigger scripts for the hair anims dependent upon current atmospheric conditions. Not sure if theres a way to know if the wind is blowing, or the direction. While a cool idea, and one that would bring another level of quality to the game, it's really not very practical in such an old game engine, IMO. Link to comment Share on other sites More sharing options...
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