zelxi Posted July 23, 2011 Share Posted July 23, 2011 Is it possible to make a npc enemy with a friendly npc? I mean, if npc1 and npc2 is in the same faction and is set to ally, they won't attack each other.. but if npc1 is set as NCR member and npc2 is set as Legion member, will they attack each other or is it be based on their shared faction(ally)? Link to comment Share on other sites More sharing options...
stevie70 Posted July 24, 2011 Share Posted July 24, 2011 Is it possible to make a npc enemy with a friendly npc? I mean, if npc1 and npc2 is in the same faction and is set to ally, they won't attack each other.. but if npc1 is set as NCR member and npc2 is set as Legion member, will they attack each other or is it be based on their shared faction(ally)?i'm not completely getting what exactly you actually want to do now, but maybe SetDisposition or SetEnemy or SetFactionReaction is what you need... and there's more functions like those, see geck-wiki... :-) Link to comment Share on other sites More sharing options...
zelxi Posted July 24, 2011 Author Share Posted July 24, 2011 (edited) When you place 2 npc in the same faction which treats each other as allies/friend... i.e, will never attack each other, but then place them in seperate faction which are enemies? How does it work? Will they still be allies or will they be enemies? I'm bad at explaining -.- Edited July 24, 2011 by zelxi Link to comment Share on other sites More sharing options...
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