BeamingBrain Posted May 13, 2016 Share Posted May 13, 2016 With mods to keep enemies going toe to toe with you you can play and get up to some very high levels with mods and the enemies will do the same.Just when you do all the points you need to assign have nowhere to be dumped into. I think therefore there should be actual endless leveling version of a perk tree. Like lets say you want to grow 50 levels into ranger nothing is stopping you. Not sure what sorta balance would work but knowing how modders make stuff thered be different types of scaling. Just when we level up when we are already super late into the game it seems useless, and it is. That's not the only solution for it. We could have a menu pop up when you press T in the perk menu or such which lets you convert levels into stat ups. Or even levels into a different set of perks, like in the pipboy instead of pressing T for the perk chart to come out, theres multiple perk charts or something and you can get stacking perks, idk. Basically with mods making survival mode more difficult, then enemies level scaling and stuff I do need to actually get more use out of my levels if I decide to try modded survival as a permanent file where I go to play every now and then. Plus with faster leveling mods because, I'm having the enemies 30 levels above me with level scaling and extra spawns and 10x the damage and stuff I think its ok to level up fast lol. And if not I at least need a console command bypass for survival. And idk how much others would like this idea or not, but I think having a permanent file alone and keeping it fresh longer is significant, like we can always start a new game but if we wanna just grind out some in our old file that'd be fun too. Link to comment Share on other sites More sharing options...
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