khaledrocks Posted July 24, 2011 Share Posted July 24, 2011 so i wanted to know if it was possible to make the touch spell always go 1 handed like when equiped with a sword or mace the reason for this is i got the ac gear by nexon and i kinda want the hidden blade to always launch with the 1 handed animation cuz the one with two hands looks stupid . and if there is already something like this can someone give me links thanks Link to comment Share on other sites More sharing options...
MShoap13 Posted July 24, 2011 Share Posted July 24, 2011 You could probably do this with just BSA Commander if you could determine the names of the animations. Essentially, you'd want to extract the single hand casting animation to the proper folder. Then rename it to the name of the two-handed animation. You may or may not need to use some kind of invalidation (I think only textures have this issue, but animations may :unsure: ). Animations should be in \Data\meshes\characters\_male and will end with .kf. Link to comment Share on other sites More sharing options...
khaledrocks Posted July 24, 2011 Author Share Posted July 24, 2011 im tryin what you said with the bsa commander but i think those in the data folder are of mods only the vanilla anims are in the bsa file Link to comment Share on other sites More sharing options...
khaledrocks Posted July 24, 2011 Author Share Posted July 24, 2011 (edited) frustrated cant do it i found the animsextracted themfound the other onesnow how the how do i replace them ?sorry for double post Edited July 24, 2011 by khaledrocks Link to comment Share on other sites More sharing options...
MShoap13 Posted July 24, 2011 Share Posted July 24, 2011 Essentially, you'd want to extract the single hand casting animation from Oblivion - Meshes.bsa to the proper folder. Then rename it to the name of the two-handed animation. fixed That really is all you should have to do. Link to comment Share on other sites More sharing options...
WarRatsG Posted July 24, 2011 Share Posted July 24, 2011 Did you rename them? Also you might need Archive Invalidation, a jump replacing mod I downloaded didn't work until I used Archive Invalidation. Link to comment Share on other sites More sharing options...
fore Posted July 24, 2011 Share Posted July 24, 2011 If I understand you right you always want to play the 1-handed cast touch (the file name is castouchalt.kf), and never the 2-handed one (casttouch.kf)? Player and NPCs alike? Although I don't remember NPCs using cast touch at all. Then it's simple:- Extract the casttouchalt.kf with bsa commander- Move the file to your data\meshes\characters\_male folder- Rename casttouchalt.kf to casttouch.kf- Open the file with NifSkope and change the name of NiControllerSequence (which is node 0) from "CastTouchAlt" to "CastTouch". :thumbsup: EDIT: no need for ArchiveInvalidation for .kf files. Link to comment Share on other sites More sharing options...
MShoap13 Posted July 24, 2011 Share Posted July 24, 2011 - Open the file with NifSkope and change the name of NiControllerSequence (which is node 0) from "CastTouchAlt" to "CastTouch". Why is this last step necessary? I'm still learning, myself. :biggrin: Link to comment Share on other sites More sharing options...
fore Posted July 24, 2011 Share Posted July 24, 2011 - Open the file with NifSkope and change the name of NiControllerSequence (which is node 0) from "CastTouchAlt" to "CastTouch". Why is this last step necessary? I'm still learning, myself. :biggrin: Yes (at least I'm 99% sure :) ). It's the animation group which defines what is played, not the file name. Most likely you could do without renaming the file, but not without changing the animation group. CastTouch and CastTouchAlt are hard-coded. See AnimGroup Link to comment Share on other sites More sharing options...
khaledrocks Posted July 24, 2011 Author Share Posted July 24, 2011 (edited) did that and well not that it didnt work it does its just its not the animation i wantedi rechecked it with the tescs the vanilla animation does it with the right hand while i want it with the left handand well cast touch is twohanded and cast touch alt is right handed and i cant seem to find the third animation with the left hand anyone got any ideas? edit:found it its called one hand cast touch hope this works tooedit#2:EURIKA it works thanks so much for the help guys +rep or kudos or whateve Edited July 24, 2011 by khaledrocks Link to comment Share on other sites More sharing options...
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