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Far Range Enemy Snipers


synewave

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Please someone make a mod that corrects NPC (raider/ mutant) snipers so that they "see you" from greater distances and try to take you out. I can snipe them from a half-mile away but they do not reciprocate. It would up the difficulty and make jaunts through open terrain a less likely practice (a reality). Modifications would have to also prevent NPC snipers, once agroed, from running towards you which seems to be the default behavior for enemy NPCs. Thanks!

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