Jump to content

Quest/Weapon Mod: Same basic idea as GRA from FNV


CoreyN11388

Recommended Posts

Ok, so I saw this post, and it got some ideas going,(credit to that OP for bringing up the original idea), for a Quest and weapons mod named: Energy Weapons R&D

 

https://forums.nexusmods.com/index.php?/topic/4112070-will-the-real-energy-weapons-please-stand-up/

 

Basically, it would be a FO4 twist on the Gun Runners Arsenal: Somewhere in the Commonwealth, (or Far Harbor maybe once it releases?), there is a building, that belongs to either the BOS, the Institute, or maybe even an old Enclave building. It would have been locked up for many years with blast doors, whose auxiliary generator will have finally given out. Some traders and scavengers would have gone in and found a huge stockpile of never before seen energy weapons, (maybe even some ballistic ones too if the mod author chooses to make some new ones). These weapons will then find their way around the Commonwealth, into the hands of Raiders/ etc... (If Institute, you could even have a rough prototype Synth salesrobot like the Gun Runners had with the Protectron)

 

The building itself would be relatively clean inside, since it was behind blast doors when everything went to hell. (If before the war, could be a group considered early versions of the BOS/Institute/Enclave, if after war, could have been a whole new facility set up, that locked down for some reason). These weapons would have been made in house, and since locked up, not before used in the Commonwealth. You may find a few scattered ones left inside, but the real prize, is locked behind 2 doors with master locks or terminals, or maybe even a set of key cards you'd find elsewhere in the Commonwealth on some dead bodies. There would be a set of 5 or 6 Unique variants of Energy Weapons, based on the pictures provided in that original post. Sleek, sexy, clean energy weapons, unlike the rustier, cobbled together version we see now. These weapons would have been experimental, and the 5 or 6 Unique ones would have been top of the line prototypes, and they would be the only ones of their type in the entire Commonwealth, stressing them being unique and valuable, and that the player should keep them.

 

There would be some terminals with lore and story for a bit of insight into this facility. If it was an Enclave facility, with permission from the author, the Enclave X-02 armor could be locked in a room too. All I ask is to be told if this is being made so I can watch for it :) Might be a bit daunting to come up with new models and such for this, but I think it could pay off and be a very popular mod!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...