adman85 Posted July 25, 2011 Share Posted July 25, 2011 Hey I wanted to see if its possible to change the little "whirly whirlys" (tiny dust tornadoes) so they are not on an endless loop, possibly even have the chance they fire randomized so they aren't so predictable. If you haven't seen them, they are all over goodsprings, going 24 7, endlessly looping from start to finish (once the dust devil peaks and disperses, it begins again immediately from its start point). It is just aesthetics, but they do drain my fps when i got too close, so I guess doing this would also increase performance. Again, I don't just want to remove them, I like the effect, I just want them to look less like a broken animation. Link to comment Share on other sites More sharing options...
adman85 Posted July 28, 2011 Author Share Posted July 28, 2011 It is at all possible to add a random variable script to animations like that (animation, or movable static, one of the two)? Or am I peeing in a tornado here? Link to comment Share on other sites More sharing options...
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