Archontic Posted May 16, 2016 Share Posted May 16, 2016 (edited) The idea: Have the buildable area and the area with Isabel's room in the Mechanist's lair as it's own cell. Possibly then enable it as a full settlement. You could have the doors to the rest of the lair sealed off (who leaves their door opened in the Commonwealth anyways?). If need be maybe set it up so after the quest is completed you and your new friends (if you didn't kill them) get teleported to the appropriate cell (have the blueprints and everything in the "home" cell). EDIT: The reason: It's a massive cell. Cutting it down to size would be nice; having the doors closed; giving people the freedom to do whatever they want to the cell without fear of truly breaking anything (mods could be build off of it, debris could be disabled, lighting could be changed, whatever). Virtually no conflicts with anything else that modifies the DLC because it's in its own cell. Edited May 16, 2016 by Archontic Link to comment Share on other sites More sharing options...
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