kvatchcount Posted May 17, 2016 Share Posted May 17, 2016 (edited) I had made several mods ( not yet published) that adds Powder Gangs Highwaymen and Great Khan highway men, i have tested it and it does add infamy to their faction if u kill them, despite them attacking first, is there any way around this, like will they be friendly to you if u have a good standing with their faction? (They are marked as Very Aggressive in the GECk) and is there any way to not get infamy by killing them, like keeping them in their factions, but still being able to use a disguise to pass but if u kill them, no infamy? Edited May 17, 2016 by kvatchcount Link to comment Share on other sites More sharing options...
ByronProductions Posted May 30, 2016 Share Posted May 30, 2016 I think if the only thing you do is put their faction as the main Khan faction and not change aggressiveness and what not they will act depending on your standing. Vilified they will attack, friend they wont, etc Link to comment Share on other sites More sharing options...
sullyvanj93 Posted May 31, 2016 Share Posted May 31, 2016 you can add them into a new, custom faction that is allies with their original factions. You may lose infamy with the (example) "Khan Bandit Faction", but not the "Great Khan Faction". And if you where Khan armor, you'd still be considered allies. Link to comment Share on other sites More sharing options...
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