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Glass see thur


TurboSmooth

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HI looking for some friends on here kind of new to all of this. In school for 3D Animation and Game Design. Learning 3Ds Max right now . We have to build a low poly coffee shop right now am working on a salt shaker and am trying to get the glass effect and see thru effect for the bottom half of the salt shaker. Help or tutorials please
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press 'm' to go to the material editor, add a map to the piece you want to make see-through

If you select a material, look to the right of the diffuse colour and change the opacity to about 20%

 

another way is to press 'f10', go to the bottom of the list, change the renderer to the mental ray renderer, go to the material editor, assing a glass material to an empty slot and put it on the object.

 

This is how to do it real quick

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  • 2 weeks later...
  • 2 weeks later...
creating realistic glass is kinda not as easy as setting transluency higher... best use mental ray as your renderer, activate caustics and use mental ray glass as the material if you dont want to setup your own, glass is not only transluent it also breaks light, refracts it, reflects a certain percentage and so on... all things which heavily imrpove the immersion or realism
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