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Help Installation Oblivion Mod Manager


Razor444

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Can anyone help me to install Oblivion Mod Manager, I am afraid of anything wrong.

Then I wanted to ask you questions about this tool:

1) How do you put the mod?

2) If I manually installed and now use other Mod Oblivion Mod Manager, Data backup and other mod does not work anymore?

3) I read that Oblivion Mod Manager affect the original file is not it?

 

I hope I have the wrong section.

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I follow guide but i have one problem, i do "Create OMOD" ---> "Add Archive" -----> Plugins -----> "Import Mod Details" and i have this message "This Esp not contain description information" :(

 

In the zip folder there are the folders "Sound" Texture "and" Meshes "I do that? Put them manually or do I just have to convert the file. ESP. OMOD?

Edited by Razor444
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I did like the guide says, but "Race" is seen badly and then suck than you see screenshot.

So how do I explain:

Download this file 7zip. (I show only the images) http://blog.fileplanet.com/2010/12/17/exotic-oblivion-races/xenius-1/ and http://blog.fileplanet.com/2010/12/17/exotic-oblivion-races/xenius-4/, after I open downloaded Oblivion Mod Manager and go to "Create" and then "Add Archive" and after 100%, double click the Mod and active (light blue) after I select the mod and go on "Utillies" and select "Meshes, Textures, Sound, etc. ..).

I close the program and go in-game, I select the Race and the Race because we see evil than the screenshots?

 

I also installed the Mod "A Bloody Mess" but nothing, but why? I did everything he said Help.

Edited by Razor444
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I follow guide but i have one problem, i do "Create OMOD" ---> "Add Archive" -----> Plugins -----> "Import Mod Details" and i have this message "This Esp not contain description information" :(

its ok if the mod have no description(in OMOD) just press OK.

read the description here

http://www.fileplanet.com/217680/210000/fileinfo/The-Elder-Scrolls-IV:-Oblivion---Xenius-Race-Compilation-Mod

 

 

In the zip folder there are the folders "Sound" Texture "and" Meshes "I do that? Put them manually or do I just have to convert the file. ESP. OMOD?

is there any folder name "omod conversion data" in that zip file?

(sorry I have slow connection 254 mb needs 8 hours :sleep:

 

 

try something small like this one

http://www.tesnexus.com/downloads/file.php?id=12626

when you add this mod in OBMM, it will ask

"omod conversion data available,would you like to import it?"

press yes

 

I did like the guide says, but "Race" is seen badly and then suck than you see screenshot.

So how do I explain:

Download this file 7zip. (I show only the images) http://blog.fileplan...races/xenius-1/ and http://blog.fileplan...races/xenius-4/, after I open downloaded Oblivion Mod Manager and go to "Create" and then "Add Archive" and after 100%, double click the Mod and active (light blue) after I select the mod and go on "Utillies" and select "Meshes, Textures, Sound, etc. ..).

I close the program and go in-game, I select the Race and the Race because we see evil than the screenshots?

There is no need to do Archive Invalidation in "every" mod! do it only when the mod description/Readme say so.

when the mod turns Blue,it means its installed(you read this in tutuorial,do you?)

post a screenshot of your obmm window here

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