Dath9 Posted August 1, 2011 Author Share Posted August 1, 2011 (edited) Hey I have many of these mods and was getting tons of crashes as well I think there is some type of confilct going on with Project Nevada because I disabled it and kept IWS, AWOP, Electro City and Warzones (these are what I call major mods) and my crashes are greatly reduced. I really enjoyed Project Nevada, but I gave FOOK a try this morning and have not encountered any crashes in the last several hours, despite the fact that all other major mods I mentioned are also enabled. So, I'd try to get rid of Project NV and see if it helps. Good luck Ok, I'll try that, though Project Nevada is pretty much the most essential of all my mods lol. :confused: I know right? It is really, really good, but I have been playing all day without it and have only crashed once. Who knows if it's just me though, maybe I messed something up, though I've checked the load order, patches, compatibility ect very carefully. Please let me know how things go EDIT: I forgot to ask about textures, if you are doing HD or UHQ type textures, such as OJO Bueno you may need to look into 4 GB loaders for NV, make sure to get a NVSE friendly version. Basicly this allows you to use more memory to play the game with, and it may stop some crashing, expecially graphics load crashes..cheers I love you so much right now. I disabled Project Nevada and started using the 4gb loader, then I tried playing. I played for three hours without a crash, when it used to crash every 10 min :dance: Edited August 1, 2011 by Dath9 Link to comment Share on other sites More sharing options...
jnecros Posted August 1, 2011 Share Posted August 1, 2011 nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything Link to comment Share on other sites More sharing options...
Dath9 Posted August 2, 2011 Author Share Posted August 2, 2011 nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything I've been thinking of using FOOK, but I have always been spectical about installing big "overhaul" mods... Do you think FOOK is worth it? Link to comment Share on other sites More sharing options...
walrus2517 Posted August 2, 2011 Share Posted August 2, 2011 nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything I've been thinking of using FOOK, but I have always been spectical about installing big "overhaul" mods... Do you think FOOK is worth it? From what I've seen Project Nevada works great alone but doesn't play well with others because it makes so many changes. Although different, you may have better luck with FOOK if only because there seems to be a more active community around it thus more updates (like the one today). It probably wouldn't hurt to make a merge patch in FNVEdit as well to further help with those conflicts. Also use BOSS to make sure you load order is the best it can be. That's all the ideas I have. Good luck. :) Link to comment Share on other sites More sharing options...
jnecros Posted August 2, 2011 Share Posted August 2, 2011 nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything I've been thinking of using FOOK, but I have always been spectical about installing big "overhaul" mods... Do you think FOOK is worth it? From what I've seen Project Nevada works great alone but doesn't play well with others because it makes so many changes. Although different, you may have better luck with FOOK if only because there seems to be a more active community around it thus more updates (like the one today). It probably wouldn't hurt to make a merge patch in FNVEdit as well to further help with those conflicts. Also use BOSS to make sure you load order is the best it can be. That's all the ideas I have. Good luck. :) I can't play Fallout without a major overhaul myself, so I am not the least biased person to ask, but FOOK is really fun..but the changes are perhaps not as dramatic or noticable, at fist anyway, as Project Nevada. So, installing one or the other, just as long as you are not using another Major overhaul mod, is low risk, high reward IMO so yes it is worth the download. Be warned though, FOOK changes textures, I think the changes look good myself, but I think the texture changes will stick around even after you disable the mod. I would recomend that you try Project Nevada, by itself or with very minor mods to start with, and then move to FOOK later on. Good luck Link to comment Share on other sites More sharing options...
Dath9 Posted August 3, 2011 Author Share Posted August 3, 2011 nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything I've been thinking of using FOOK, but I have always been spectical about installing big "overhaul" mods... Do you think FOOK is worth it? From what I've seen Project Nevada works great alone but doesn't play well with others because it makes so many changes. Although different, you may have better luck with FOOK if only because there seems to be a more active community around it thus more updates (like the one today). It probably wouldn't hurt to make a merge patch in FNVEdit as well to further help with those conflicts. Also use BOSS to make sure you load order is the best it can be. That's all the ideas I have. Good luck. :) I can't play Fallout without a major overhaul myself, so I am not the least biased person to ask, but FOOK is really fun..but the changes are perhaps not as dramatic or noticable, at fist anyway, as Project Nevada. So, installing one or the other, just as long as you are not using another Major overhaul mod, is low risk, high reward IMO so yes it is worth the download. Be warned though, FOOK changes textures, I think the changes look good myself, but I think the texture changes will stick around even after you disable the mod. I would recomend that you try Project Nevada, by itself or with very minor mods to start with, and then move to FOOK later on. Good luck I've tried Project Nevada, and I loved it, but it also crashed me constantly. The reason I'm sceptical about downloading FOOK is not because I like the vanilla game, it's just that I'm worried it might cause stability issues.. Link to comment Share on other sites More sharing options...
jnecros Posted August 3, 2011 Share Posted August 3, 2011 (edited) nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything I've been thinking of using FOOK, but I have always been spectical about installing big "overhaul" mods... Do you think FOOK is worth it? From what I've seen Project Nevada works great alone but doesn't play well with others because it makes so many changes. Although different, you may have better luck with FOOK if only because there seems to be a more active community around it thus more updates (like the one today). It probably wouldn't hurt to make a merge patch in FNVEdit as well to further help with those conflicts. Also use BOSS to make sure you load order is the best it can be. That's all the ideas I have. Good luck. :) I can't play Fallout without a major overhaul myself, so I am not the least biased person to ask, but FOOK is really fun..but the changes are perhaps not as dramatic or noticable, at fist anyway, as Project Nevada. So, installing one or the other, just as long as you are not using another Major overhaul mod, is low risk, high reward IMO so yes it is worth the download. Be warned though, FOOK changes textures, I think the changes look good myself, but I think the texture changes will stick around even after you disable the mod. I would recomend that you try Project Nevada, by itself or with very minor mods to start with, and then move to FOOK later on. Good luck I've tried Project Nevada, and I loved it, but it also crashed me constantly. The reason I'm sceptical about downloading FOOK is not because I like the vanilla game, it's just that I'm worried it might cause stability issues.. No issues with stability, for example I have played for 4 hours this morning, and I crashed once. Here are the major mods I am using with FOOK: IWS fullAWOPArwen's realism (this has to be loaded after FOOK, and it takes away the flavor weapon names added by FOOK and, I had to start a new game in order to make the food and h20 function the right way, you may wish to skip this one)Electro CityWarzonesModified Combat valuesEVEand many minor mods as well as texture and shader tweeks Edited August 3, 2011 by jnecros Link to comment Share on other sites More sharing options...
Dath9 Posted August 4, 2011 Author Share Posted August 4, 2011 nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything I've been thinking of using FOOK, but I have always been spectical about installing big "overhaul" mods... Do you think FOOK is worth it? From what I've seen Project Nevada works great alone but doesn't play well with others because it makes so many changes. Although different, you may have better luck with FOOK if only because there seems to be a more active community around it thus more updates (like the one today). It probably wouldn't hurt to make a merge patch in FNVEdit as well to further help with those conflicts. Also use BOSS to make sure you load order is the best it can be. That's all the ideas I have. Good luck. :) I can't play Fallout without a major overhaul myself, so I am not the least biased person to ask, but FOOK is really fun..but the changes are perhaps not as dramatic or noticable, at fist anyway, as Project Nevada. So, installing one or the other, just as long as you are not using another Major overhaul mod, is low risk, high reward IMO so yes it is worth the download. Be warned though, FOOK changes textures, I think the changes look good myself, but I think the texture changes will stick around even after you disable the mod. I would recomend that you try Project Nevada, by itself or with very minor mods to start with, and then move to FOOK later on. Good luck I've tried Project Nevada, and I loved it, but it also crashed me constantly. The reason I'm sceptical about downloading FOOK is not because I like the vanilla game, it's just that I'm worried it might cause stability issues.. No issues with stability, for example I have played for 4 hours this morning, and I crashed once. Here are the major mods I am using with FOOK: IWS fullAWOPArwen's realism (this has to be loaded after FOOK, and it takes away the flavor weapon names added by FOOK and, I had to start a new game in order to make the food and h20 function the right way, you may wish to skip this one)Electro CityWarzonesModified Combat valuesEVEand many minor mods as well as texture and shader tweeks Any chance you could give a shot of your load order? Link to comment Share on other sites More sharing options...
adman85 Posted August 4, 2011 Share Posted August 4, 2011 Hey just thought i'd throw my experience in; Rolling as many mods as you can into one is a great idea (for some reason the mere number seems to make a difference no matter the size of the mod) I did this in a couple of ways (thanks to some advice from Northwolf);Obviously the first way was copying down basic info of what the small mods did and made my own version, doing what they did, for myself only of course (I used FNVEdit to get a quick list. Mods like XFO's were easy like this). The second, and far easier way is to use FNVEdit's "copy as new" or "copy as override" (override for making original edits, not for cleaning up) functions to trim down the number effectively. I also have found that while merge patches are great, they don't seem to cover a few things, I manually edited my merge patch (and still do) in FNVEdit to make sure it effects other things, such as dialogue. I used BOSS to sort my original "favorites" list, but after adding my own, editing combining others I have quite a silly knowledge of what the mods really do and what, if any, kind of incompatibility issues will most likely arise, so I generally order it myself. Also once it starts getting around and over 100 plugins. Strange things happen, at least for me anyway, stuff like archive invalidate not working properly. Texture mods, while awesome, have been some of the biggest problems for me, I have Weapon retexture project, detailed normals poco buenos and VFOs texture mods running alongside each other, in that order, beautifully (though some files were overridden from detailed normals by pocos).. But it seems a lot of armor retextures and the like cause massive framerate issues and CTDs, (NCR rearmament started to lag and crash whenever I encountered 3 or more troopers in the new armor at a time, Ojo buenos texures slowed my framerate massively when in the new interiors, and noticeably when outside and TGs armor mod had massive hangup issues when equipping etc, and even more when I tried to add certain armors to NPC leveled lists (namely the new helmets, gloves etc) Other problems have stemmed from IWS (check the forum, its ridiculous, that really needs to be taken over), and similar mods that spam spawn points. Also, sadly from a lot of new area or quest mods (NV Bounties 2 for example makes a weird dude pop up after about 3 hours of gametime who just follows you around, and Beyond the Borders made some npcs "wander" (cook cook was burning down goodsprings when I walked outside for the first time) I dunno if that's helpful. My mod list is nearing the dreaded 100 mark and I have already filtered down most of the smaller mods. Link to comment Share on other sites More sharing options...
jnecros Posted August 5, 2011 Share Posted August 5, 2011 (edited) nice dude, glad to hear. I was in the same boat and man, it was really getting me down...nearly stopped playing. I personally plan on playing with nothing but Project Nevada and texture tweeks next time through, but as I said before, using FOOK right now and it is very stable. Be warned it changes many textures as well, so you may need to reapply OJO Bueno or whatever you use if anything I've been thinking of using FOOK, but I have always been spectical about installing big "overhaul" mods... Do you think FOOK is worth it? From what I've seen Project Nevada works great alone but doesn't play well with others because it makes so many changes. Although different, you may have better luck with FOOK if only because there seems to be a more active community around it thus more updates (like the one today). It probably wouldn't hurt to make a merge patch in FNVEdit as well to further help with those conflicts. Also use BOSS to make sure you load order is the best it can be. That's all the ideas I have. Good luck. :) I can't play Fallout without a major overhaul myself, so I am not the least biased person to ask, but FOOK is really fun..but the changes are perhaps not as dramatic or noticable, at fist anyway, as Project Nevada. So, installing one or the other, just as long as you are not using another Major overhaul mod, is low risk, high reward IMO so yes it is worth the download. Be warned though, FOOK changes textures, I think the changes look good myself, but I think the texture changes will stick around even after you disable the mod. I would recomend that you try Project Nevada, by itself or with very minor mods to start with, and then move to FOOK later on. Good luck I've tried Project Nevada, and I loved it, but it also crashed me constantly. The reason I'm sceptical about downloading FOOK is not because I like the vanilla game, it's just that I'm worried it might cause stability issues.. No issues with stability, for example I have played for 4 hours this morning, and I crashed once. Here are the major mods I am using with FOOK: IWS fullAWOPArwen's realism (this has to be loaded after FOOK, and it takes away the flavor weapon names added by FOOK and, I had to start a new game in order to make the food and h20 function the right way, you may wish to skip this one)Electro CityWarzonesModified Combat valuesEVEand many minor mods as well as texture and shader tweeks Any chance you could give a shot of your load order? [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] ClassicPack.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] Lucky38Suite_Reloaded.esm[X] Run the Lucky 38.esm[X] WARZONES - Misanthropy Pure.esm[X] AWorldOfPain(Preview).esm[X] aHUD.esm[X] iHUD.esm[X] FOOK - New Vegas.esm[X] FOOK - New Vegas DLCs.esm[X] IWS-Core.esm[X] DFB - Random Encounters.esm[X] DFB - Random Encounters - Enclave Armor Drop Chance Only.esp[X] The Mod Configuration Menu.esp[X] IncreasedLegion1_1.esp[X] The New Bison Steve Hotel.esp[X] XFO - 1bb - Dmg - Non-Var - 2x.esp[X] XFO - 2ab - Armor - DR+DT - revamp - med.esp[X] XFO - 2db - Bleedthrough - 5%.esp[X] XFO - 3ae - rarity - ammo - easier.esp[X] XFO - 3bd - rarity - caps - vanilla.esp[X] XFO - 3cd - rarity - meds - vanilla.esp[X] XFO - 4a - Perks - Paths.esp[X] XFO - 5b - Skills - SP Formula Rebalance.esp[X] XFO - 5c - Skills - Better Med Surv Repair.esp[X] XFO - 6be - Pacing - Vanilla (JUST No Cap).esp[X] XFO - 7b - UnMSG - Karma (Incl Sounds).esp[X] XFO - 8a - Cripple & Body Part Revamp.esp[X] XFO - 9a - Enemies - AI revamp.esp[X] NewVegasBounties.esp[X] NewVegasBountiesII.esp[X] IWS-Core-Patrols.esp[X] IWS-Core-Guards.esp[X] IWS-Core-Civilians.esp[X] IWS-AS-HighSpawns.esp[X] BuildableBotsNV.esp[X] CRHDV3O3.esp[X] HDTshop.esp[X] THE5 Visors Mod.esp[X] dD - Enhanced Blood Main NV.esp[X] dD-Smaller Wounds.esp[X] dD-Reduced Dismember Force.esp[X] dD-Smaller Spatters Realistic.esp[X] Modified Combat Values v2.esp[X] FOOK - New Vegas.esp[X] FOOK - New Vegas DLCs.esp[X] EVE FNV.esp[X] Nevada Skies.esp[X] Nevada Skies - URWLHH.esp[X] DYNAVISION 2 - Dynamic Lens Effect.esp[X] Realistic death.esp[X] Interior Lighting Overhaul-Realistic Interiors-Full.esp[X] ILO-RI-Dead Money.esp[X] ILO-RI-Honest Hearts.esp[X] ILO-RI-PipBoy Light.esp[X] Arwen_NV_Realism_Core.esp[X] Arwen_NV_Hard-Core.esp[X] Arwen_NV_Encumbrance.esp[X] Arwen_NV_Med-Tec.esp[X] Centered 3rd Person Camera - Unraised.esp[X] FNVEnhancedShaders - AA-DOF Enable.esp No idea if this load out works with saved games or not, but If you start a brand new game, and do not activate anything from FOOK. Go through character creation, go outside of the Doc's house and wait until you get the Med Tech quest for Arwen's Realism, finish this little quest then make a save. Exit the game, enable FOOK and make sure it is in the place I have it up in this load list (before Arwen's) this will remove the flavor text for weapons, so you will see 9mm not Browning High Power or whater Fook renamed the gun to. But, this loadout is very stable on my machine, now I just can't give in to the temptation of adding more mods..it really is damn addictive Also, be forwarned that this loadout makes the game brutal, nearly hellishly hard because of the high spawn and the lethality of combat, so IWS may not be needed for those who dont like getting their asses kicked.Good luck! Edited August 5, 2011 by jnecros Link to comment Share on other sites More sharing options...
Recommended Posts