Tier1Dusty Posted July 28, 2011 Posted July 28, 2011 Hey guys, I have been having this problem for quite sometime now, be it after reinstalling the game or Geck, it still persists. No matter what I try, faces and weapons become either doubled or low res and big (see below): http://imageshack.us/photo/my-images/846/geckeditorproblem.png/ http://imageshack.us/photo/my-images/607/geckeditorproblem2.png/ http://imageshack.us/photo/my-images/34/geckeditorproblem3.png/ And yes I have tried the following with no clear results:http://forums.bethsoft.com/index.php?/topic/1148040-how-to-fix-lighting-havok-and-rendering-issues/ http://imageshack.us/photo/my-images/839/geckeditorproblem4.png/ If someone could please help me out, I would be very grateful.
Tier1Dusty Posted July 29, 2011 Author Posted July 29, 2011 I'm running the newest one (that I am aware of) 1.4
Mrspeakers Posted July 29, 2011 Posted July 29, 2011 Oh. Odd...check your drivers? Or ask one of the mods, or admins for one of thoughs geck fixes
Tier1Dusty Posted July 29, 2011 Author Posted July 29, 2011 Well, thanks for at least responding. If anyone might know the solution, please tell me, this is quite frustrating.
MyGoodEye Posted July 29, 2011 Posted July 29, 2011 Would you happen to be using FNV ENHANCED SHADERS (High or Lite)? Or any other version/iteration/conversion of ENBSERIES? If so... don't. Hide/move/rename the DLL. In the past, I've found that it can have adverse effects upon the GECK render window. Past that, are you on single or multiple monitors? Not that I've seen a problem, but it may be possible that if you're on multiple monitors, GECK might 'require' the render window to be on the PRIMARY. Just spitballin' here. Good luck! David
Tier1Dusty Posted July 29, 2011 Author Posted July 29, 2011 Would you happen to be using FNV ENHANCED SHADERS (High or Lite)? Or any other version/iteration/conversion of ENBSERIES? If so... don't. Hide/move/rename the DLL. In the past, I've found that it can have adverse effects upon the GECK render window. Past that, are you on single or multiple monitors? Not that I've seen a problem, but it may be possible that if you're on multiple monitors, GECK might 'require' the render window to be on the PRIMARY. Just spitballin' here. Good luck! David Wow, so it was the shaders all along. Bravo sir, thank you very, very much! :D
MyGoodEye Posted July 29, 2011 Posted July 29, 2011 Aces! You can, of course, use them in-game, just put that DLL elsewhere when you're GECKing. Looking forward to whatever you're making ;) -David
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