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Posted (edited)

Hi all.

 

I've recently got a problem with the shadows on ground textures in my game.

 

Take a look at the below screenshots:

 

http://imageshack.us/photo/my-images/191/screenshot1ix.jpg/

 

Sometimes when i move, the shadow "fixes" itself, or flickers to a fixed state and dark again.

 

http://imageshack.us/photo/my-images/818/screenshot2wf.jpg/

 

During the daytime, shadows and ground textures are fine. But nighttime gives me this.

 

I know it's not a problem with my system, as my specs far exceed that of Fallout 3 (AMD 6870 GPU, quad extreme 3.4GHz cpu, 8gb RAM) I've also tried increasing the max number of shadows value to 24 - no luck.

 

Worth noting that i do run with NMC's texture packs. Reinstalling it did nothing either.

 

Does anyone have any experience with this bug? All help is appreciated.

Edited by Thingamajig
Posted

Thingamajig - Hello!

 

Yes, it's a known bug.

 

Most notable when using Streetlights but it also occurs in a few vanilla locations too.

 

It's been mentioned on the Streetlights board a few times & is assumed to be an engine bug.

 

It's not happening everywhere right? Just a few places? Seems to affect rough ground, areas where the light is broken by an object & dependent on angle of viewing.

 

If it is as I described, I don't find it too bothersome. It only affects a few areas & the coolness of having nightime lights far outways it. :)

 

Hope this helps!

 

Prensa

Posted
  On 7/29/2011 at 2:52 PM, prensa said:

Thingamajig - Hello!

 

Yes, it's a known bug.

 

Most notable when using Streetlights but it also occurs in a few vanilla locations too.

 

It's been mentioned on the Streetlights board a few times & is assumed to be an engine bug.

 

It's not happening everywhere right? Just a few places? Seems to affect rough ground, areas where the light is broken by an object & dependent on angle of viewing.

 

If it is as I described, I don't find it too bothersome. It only affects a few areas & the coolness of having nightime lights far outways it. :)

 

Hope this helps!

 

Prensa

 

Thanks for the response :)

 

Yeah, i'm also using streetlights. I gather it's that then.

 

I can live with the problem though. I can't live without Streetlights :D

 

Yeah i do think it's isolated to certain cells, usually in the downtown area. (Eg: outside GNR, where you first encounter the giant supermutant) They're almost always "outside" cells though.

  • 9 months later...
Posted

Wow this is creepy.

 

Your screenshot is on EXACTLY the same place I first noticed it, Falls Church, on exactly the same spot. I also use street lights.

 

This bug reminds me of the lighting engine limitations in Morrowind, where an object's light fall-off range is cutoff at a certain distance, and also no more than 16 (or so) light sources can influence an object's lighting, causing similar effects.

This is pretty disappointing though. Good thing I found this thread, I was about to re-install FO3. Strange I've never seen this before. I guess I'll learn to live with it over time.

I really don't know why viewing angle has an effect on this either.

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