AKQuinn Posted July 29, 2011 Share Posted July 29, 2011 (edited) I have a multitude of mods installed (about 215 to be exact) and they all work well save for one thing the custom races. This is not to say they do not work, far from it they work fine, I just would like to be able to turn off the playability for those races. They include; the Elwsyer races, Rouge Vampires, and Mountain Orcs. Also I have three Imperial races during the start up screen, not sure how that happened. Any help on this matter would be appreciated. Oblivion.esmTR_OoT_Main.esmBetter Cities Resources.esmDLCShiveringIsles.espSM Plugin Refurbish - SI.espBetter Cities .espLoadingScreens.espLoadingScreensAddOn.espNatural_Weather_HDR_by_Max_Tael_RD.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espIdle Dialogue.espDaggerfallBooks.espInebriation.espMorrowindBooks.espMore Effective Enchantments.espMore Effective Enchantments SI.espCamping.espReneersNotesMod.espSlof's Oblivion Pillow Book.espSoT_Holiday.espPTRoamingNPCs.espQuest Log Manager.espSpell Delete And Item Remove.espDynamic Map.espDLCHorseArmor.espSM Plugin Refurbish - HorseArmor.espDLCOrrery.espSM Plugin Refurbish - Orrery.espDLCVileLair.espSM Plugin Refurbish - VileLair.espDLCMehrunesRazor.espSM Plugin Refurbish - MehrunesRazor.espDLCSpellTomes.espMaleBodyReplacerV4.espACCCGR SI.espKohdiScimitar.espMedieval Shields.espMerryBellInn.espRingwraithArmorDaedric.espSlof's Gentlemen's Wear.esptkRapiers.espRealSwords - Argonian LO-NPC.espRealSwords - Bosmer LO-NPC.espRealSwords - Breton LO-NPC.espRealSwords - Khajiit LO-NPC v1.3.espRealSwords - Nord LO-NPC SI.espRealSwords - Orc LO-NPC v1.0.espRealSwords - Redguard LO-NPC.espDLCThievesDen.espSM Plugin Refurbish - ThievesDen.espCurseOfHircine.espCoH Werewolves Mixed.espCoH Spawn Rates Increased.espAlchemistsCave.espAleswellHomeQuest.espAnduril Reforged.espBanes Lair of the Witchking.espBetter Dark Brotherhood Sanctuary.espBetter Benirus Manor.espBetter Rosethorn Hall.espBHC_Expanded.espBlackMarshHall.espBravil House For Sale Upgrade.espHackdirtCaverns.espDarknessHollows.espDescentIntoNecropolis.espEM_RedRoseManor.espJolardHome.espOldCrowInn.espMountainShackR121.espNaughty_Joana_01.espPinePeakLodge.espSingingStablehandInn.espSkyrim Nord Tombs.espSleepyCatInn.espSousmarin_manorV1.1.espswamp home.espTR_Stirk.espVaultsofCyrodiilBC.espWellDiver.espWoodcutters_Cabin.espWoodland Rangers.espDLCBattlehornCastle.espSM Plugin Refurbish - Battlehorn.espDLCFrostcrag.espSM Plugin Refurbish - FrostCrag.espKnights.espMore Effective Enchantments Knights.espSM Plugin Refurbish - Knights.espKnights Essential.espKnights Companion Quarters.espThe Lost Spires.espHoarfrostCastle.espMannimarcoComplete.espShadowcrest_Vineyard.espElsweyrAnequina.espElsweyrAnequinaMTP.espReaper's Esmeralda's Desert Manor.espElsweyr plantations & co..espTales from Elsweyr Anequina.espFaregyl.espFaregyl+Anequina Patch.espFeldscar.espMolapi.espPTMudwater.espShezriesTownsMaster.espLostSpires+PellsGate Patch.espVergayun.espxuldarkforest.espLostSpires-DarkForest patch.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espLostSpires-Everglade patch.espAnequina-Fallenleaf-Patch.espxulColovianHighlands_EV.espmythsandlegends.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espTales Elsweyr Anq Bravil Barrowfields Patch.espxulLushWoodlands.espHoarfrostCastle-LushWoodlands patch.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espRavenview-Cloudtop-Patch.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espBlackMarshHall-RiverEthe patch.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espLakewood+AspenWood Patch.espxulSkingradOutskirts.espxulSnowdale.espFeldscar+Snowdale Patch.espRealSwordsNord-Snowdale patch.espxulCliffsOfAnvil.espMannimarcoResurrection-CliffsOfAnvil patch.espxulSilverfishRiverValley.espLost Spires + Silverfish River Patch.espCastle_Seaview.espCastleSeaview+LostCoast Patch.espNatural_Vegetation_by_Max_Tael.espCliff_BetterLetters.espOL_MyBrumaFireplace.espP1DkeyChain.espUnholy Darkness.espMidasSpells.espStolenItemOwnership.espcidnothump.espAlternative Start by Robert Evrae.espBetter Cities SKINGRAD.espBetter Cities ANVIL.espBetter Cities CHORROL.espBetter Cities CHEYDINHAL.espBetter Cities LEYAWIIN.espBetter Cities BRUMA.espBetter Cities - VWD of the IC.espBetter Cities IC Arboretum.espBetter Cities IC Arcane University.espBetter Cities IC Arena.espBetter Cities IC Elven Gardens.espBetter Cities IC Green Emperor Way.espBetter Cities IC Market.espBetter Cities IC Prison.espBetter Cities IC Talos Plaza.espBetter Cities IC Temple.espBetter Cities IC Waterfront.espBetter Cities Skingrad FPS Patch.espBetter Cities Leyawiin FPS Patch.espBetter Cities Chorrol FPS Patch.espBetter Cities Cheydinhal FPS Patch.espBetter Cities Bruma FPS Patch.espBetter Cities Anvil FPS Patch.espBetter Cities IC Tunnel FPS Patch.espBetter Cities IC Temple FPS Patch.espBetter Cities IC Talos Plaza FPS Patch.espBetter Cities IC Prison FPS Patch.espBetter Cities IC Market FPS Patch.espBetter Cities IC Elven Gardens FPS Patch.espBetter Cities IC Arcane University FPS Patch.espBetter Cities IC Arboretum FPS Patch.espBetter Cities IC Waterfront FPS Patch.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities - Unique Landscape Skingrad Outskirts.espBetter Cities - The Lost Spires.espBetter Cities - Old Crow Inn.espBetter Cities - Unique Landscape Imperial Isle.espBetter Cities - No LEYAWIIN Flooding.espTheOubliette.espWeye Settlement Expanded.espParpsAyleidGuidebook 1.0.espTheOneRing.espNo Quest Items v1.0.espEagles Nest Cottage.espJQ-DuncanSword.espHPspells.espTNAll_Things_Alchemical.espRindir's Staffs Enhanced.espNazgulSword.espAlternative Start for Better Cities Fix.espNazgulMorgulBlade.espThe Hoser Hut Bar Fights.espcloak.espTNR ALL RACES FINAL.espTNR - ShiveringIsles no helms.esp Edited July 29, 2011 by AKQuinn Link to comment Share on other sites More sharing options...
MarkInMKUK Posted July 29, 2011 Share Posted July 29, 2011 (edited) There's a problem with non-playable races - they seem to screw up a lot of the dialogue stuff. That's why the mod which added Patrick Stewart as Uriel Septim and Sean bean as Martin had to make them as two playable races. That's not to say it cannot be done, but I wouldn't know how. Edited July 29, 2011 by MarkInMKUK Link to comment Share on other sites More sharing options...
Recommended Posts