ArronDominion Posted May 20, 2016 Share Posted May 20, 2016 Hello Everyone, I have started looking at holotapes for the current mod I am making, and am making no headway on getting the audio to play. In an effort to not affect other mods, I created my own quest for the holotapes that I will be using. I set it up as start game enabled, and added a scene with a single radio action in the first phase. I have generated a SEQ file for the dialogue. I have setup an actor for the purpose of the holotape, and I recorded my dialogue in Audacity (Mono, 16-bit PCM, and have tried both 44100 and 48000 Hz). When I play the holotape from the inventory I only have the sound of the tape starting and ending, with no dialogue heard. Did I do something wrong with the Audacity recording? Do I need to scrap that recording and go with recording it via the Creation Kit? Link to comment Share on other sites More sharing options...
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