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Pickaxe Key...


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I am not sure exactly what you mean. Are you saying that you want to create a door key that uses the pickaxe01.nif as its model? Well then the most probably reason for why it's not working has nothing to do with NifSkope.

 

It just means you have to extract the pickaxe01.nif from your Oblivion - Meshes.bsa. That, or you could use the Construction Set Extender.

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