liquidlight88 Posted July 30, 2011 Share Posted July 30, 2011 (edited) I remember when fallout 3 first came out i could shoot grenades in mid air as they were thrown at me. Now i have a new copy of the game (game of the year edition, windows live reliant), and i cannot shoot grenades in mid air anymore? I can shoot a grenade in someones hand before they throw it but not whilst it is in the air. Now i'm not too bad tinkering with the geck, i've made cutout custom weapons and things, and i'm familiar with the 'used by' feature. I've had a look at frag grenades and i can't see what the problem is. Edit: OK i'm looking at 'Special effects/projectile/GrenadeFragProjectile/DestructibleObjectData' There is just one 'DestructibleObjectStage' Which goes like this: Health Percentage = 0Cap Damage = uncheckedSelf Damage per second = 0Disable Object = checkedModel Damage Stage = 0Destroy Object = uncheckedExplosion = GrenadeFragExplosionDebris = N/ADebris Count = N/AReplacement Model = N/A This grenade projectile IS targetable in VATS and the 'Alt Trigger' has a timer of 2.5 after which the grenade explodes. Looking at the 'destruction object stage' above, i can see no instruction telling the grenade it can be disabled (no longer targetable in VATS) or to explode other than after the timer has run out. I'd be grateful if someone here (who can shoot grenades), would open up their grenade projectile data and tell me what they see. - But an issue for me is that although in my game, grenades ARE targetable in VATS, they show a hit chance of 0% and i cant actually fire at them, let alone fire and miss. (and this is with small guns skill at 100 and using a rifle with a default 45% VATS hit chance ... which is higher than most). Thanks in advance! ;) Edited July 31, 2011 by liquidlight88 Link to comment Share on other sites More sharing options...
cjstjv6f Posted August 18, 2011 Share Posted August 18, 2011 Ive been looking into the same problem. I think targeted projectiles relied on scripting. The code may have been disable as "balance" but more likely it was broken by a pach and never fixed, in to separate games... Link to comment Share on other sites More sharing options...
Recommended Posts