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bencebence

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Hey everybody.

I think everybody noticed that I ask many questions. And I make each question a topic. From now on, I think I'll use only this topic to ask questions. It'll be easier, and I don't have to fill the forum with my topics.

Is it a good idea? What do you think?

Edited by bencebence
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I might be wrong about this, but this is what I've figured out through my own experience. Doors show up as "red" when the cell they lead to belong to an NPC/faction. Since exterior cells can't belong to any NPC/faction, when you're looking at a door that leads to an exterior, it will always be white.
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The first question of the day:

How can I make an if on an exterior cell?

I modified Qquix's farming npc script, but it used a separate worldspace and so this line:

if player.GetInWorldspace aaqqFarmIsland

Now I've moved the whole thing to another place, in Tamriel. But I can't compile the script, as this worldspace is not in my mod. Is there a command that points on an Exterior cell. (I know GetInCell, but that doesn't seems to be working for exterior cells)

 

Thanks in advance,

bencebence

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