Flamewinggirl Posted May 20, 2016 Share Posted May 20, 2016 I've been disappointed with some of the pet deathclaws so I decided to make my own. I think I have everything set up but for some reason my lady Deathclaw will run at the first sign of gunfire or battle. She's on Very Aggressive, Foolhardy. I based her off of dogmeat's actor to help with factions. I don't want her slaughtering allies, harmless npcs, or settlers like a lot of other mods which I find very annoying. I've tried to make her from scratch as well, but that doesn't seem to work either. No matter how many changes of fixes I make she still runs. I've included the file download page if someone wants to look at her. Her Actor name is DeathclawFollower1. If someone could please take a look and tell me or fix what's wrong with her. https://www.dropbox.com/s/1b58h250aebuc59/Follower_DeathClaw_Claw.esp?dl=0 Link to comment Share on other sites More sharing options...
DennisA Posted May 21, 2016 Share Posted May 21, 2016 (edited) Didn't look at your files, but may be try to edit the deathclaw to be friendly to some factions can work, like:WorkshopNPCFaction [FACT:000337F3]0and PlayerAllyFaction "Allied" [FACT:00106C30]0May not always work but should be avoid them from attacking the settlement NPCs Edited May 21, 2016 by DennisA Link to comment Share on other sites More sharing options...
Flamewinggirl Posted May 21, 2016 Author Share Posted May 21, 2016 Thank you for the reply. I changed all the factions and introduced all possible enemy factions. She still runs away. Link to comment Share on other sites More sharing options...
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