ozziefire Posted July 31, 2011 Share Posted July 31, 2011 I'm using FNVEdit and I have the options: Copy as Override into Copy as Override (spawn rate plugin) into Both seem to need one of the files to be the master so I'm assuming they aren't the right way, what I'm trying to do is basically grab a whole heap of leveled lists from an old mod and move them into a new or am I better merging them? To merge them do I just highlight those to files and use create merged patch? Some of the stuff in the orifinal file I don't want to overwrite the new mod so I would rather copy records in groups or individually. Link to comment Share on other sites More sharing options...
Glenstorm Posted July 31, 2011 Share Posted July 31, 2011 That is the right way. FNVEdit requires you to add the original file as master because there are still references to your original mod in those records you are trying to copy. For examply, if you are trying to copy an armor, it might have a repair list defined by the original mod. In this case, you have to either remove those references and then copy as a new record, or copy --> add original as master --> edit those references in the new file such that none of them points to the original mod (references pointing towards the original mod start with xx0000... where xx is the number to the left of the original mod in the left dropdown list) --> right click on your mod --> clean masters. Hope this helps. Link to comment Share on other sites More sharing options...
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