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Attachmod not compiling


bwins95

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I'm trying to make my elemental harpoons mod more convenient. I want to make it so the harpoon mods can be changed anywhere instead of only at a weapon bench. when I found the attachmod in the wiki I thought of using a terminal.

 

The problem is when I try to compile the script in the terminal it says AttachMod is not a function or does not exist

 

What am I doing wrong?

Weapon DLC03_HarpoonGun
ObjectMod DLC03_mod_HarpoonGun_Mag_Flaming

DLC03_HarpoonGun.AttachMod(DLC03_mod_HarpoonGun_Mag_Flaming)
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Any idea?

I put the script into the script fragment section of a terminal entry, fill the properties and click compile and it says "AttachMod is not a function or does not exist"

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