bwins95 Posted May 21, 2016 Share Posted May 21, 2016 I'm trying to make my elemental harpoons mod more convenient. I want to make it so the harpoon mods can be changed anywhere instead of only at a weapon bench. when I found the attachmod in the wiki I thought of using a terminal. The problem is when I try to compile the script in the terminal it says AttachMod is not a function or does not exist What am I doing wrong? Weapon DLC03_HarpoonGun ObjectMod DLC03_mod_HarpoonGun_Mag_Flaming DLC03_HarpoonGun.AttachMod(DLC03_mod_HarpoonGun_Mag_Flaming) Link to comment Share on other sites More sharing options...
bwins95 Posted May 23, 2016 Author Share Posted May 23, 2016 Any idea?I put the script into the script fragment section of a terminal entry, fill the properties and click compile and it says "AttachMod is not a function or does not exist" Link to comment Share on other sites More sharing options...
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