Huglarh Posted July 31, 2011 Posted July 31, 2011 Hm... so since we can modify Soul gems, Is it possible to create a new one from scratch? A new custom one and add it into the game, maybe with a higher capacity or stingy kind of Soul gems that only absorb the souls of a particular creature? Example: Lycan Soulgems only absorb the souls of wolfs, were wolves and the like.
PrettyMurky Posted July 31, 2011 Posted July 31, 2011 It certainly wouldn't be straight-forward. The best I can come up with would be to create your, say 'werewolf soulgem', as another form of petty soul gem. Then create a custom soul-trap spell, that first checks the to see if the target is a werewolf. If it is not, then process with the normal soul-trap effect; but if it is, then remove your empty, petty werewolf gem, and replaces it with a filled grand one. So it wouldn't be werewolf 'only'; but would only work on petty souls for everything else.
Huglarh Posted August 1, 2011 Author Posted August 1, 2011 It certainly wouldn't be straight-forward. The best I can come up with would be to create your, say 'werewolf soulgem', as another form of petty soul gem. Then create a custom soul-trap spell, that first checks the to see if the target is a werewolf. If it is not, then process with the normal soul-trap effect; but if it is, then remove your empty, petty werewolf gem, and replaces it with a filled grand one. So it wouldn't be werewolf 'only'; but would only work on petty souls for everything else. I understand. ...Then i do have a question, im quite perplexed about Enchantment and charges. I did some research shortly after posting this and i managed to make a Grand soul gem have over 999999 charge and enchantment effect... ...but, How can i get a Sword with 100 of the three primary elements enchanted on it, and over 100 uses? i only got 0 in a enchanting and i was wondering if there was a way to modify that xD
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