iadamzx Posted May 21, 2016 Share Posted May 21, 2016 Remember those mods for skyrim such as imersive patrols and more npc travellers well how awesome would that be in fallout 4? seeing more traders walking to diamond city, people migrating around the wastes... more patrols from the minute men and other factions? raider parties on the hunt! if anyone wants to act on this idea please do! itll be popular! and more immersive.... ------list of skyrim mods for inspiration-----Immersive Patrolshttp://www.nexusmods.com/skyrim/mods/12977/? Adventurers and Travelershttp://www.nexusmods.com/skyrim/mods/10527/? Link to comment Share on other sites More sharing options...
MrCudou Posted May 26, 2016 Share Posted May 26, 2016 Remember those mods for skyrim such as imersive patrols and more npc travellers well how awesome would that be in fallout 4? seeing more traders walking to diamond city, people migrating around the wastes... more patrols from the minute men and other factions? raider parties on the hunt! if anyone wants to act on this idea please do! itll be popular! and more immersive.... ------list of skyrim mods for inspiration-----Immersive Patrolshttp://www.nexusmods.com/skyrim/mods/12977/? Adventurers and Travelershttp://www.nexusmods.com/skyrim/mods/10527/?Good news, I have started work on this mod a few days ago unknowingly that someone had requested it :laugh: Im starting a test run with Diamond City, adding 20-30 new NPCs that will walk around and act exactly as the normal residents, but they will have be custom modeled and have names.Also, every single default NPC that had the generic "Diamond City Resident" name now has a unique real-life name that fits what their character looks like, and any characters related to themSpecial characters (such as a post-apocalyptic DeadPool) have already been added, and are currently being scripted to do special animations and say recorded audio when the player talks to themPatrols will be added within the common wealth, and will have generic names to identify them (e.g. "Patrol Scavenger", "Patrol Wastelander", "Patrol Hunter")Let me know if there is anything else you would want to add, current estimated time until completion for the first version is about a week. :happy: Link to comment Share on other sites More sharing options...
POETICDRINK2U Posted May 26, 2016 Share Posted May 26, 2016 Remember those mods for skyrim such as imersive patrols and more npc travellers well how awesome would that be in fallout 4? seeing more traders walking to diamond city, people migrating around the wastes... more patrols from the minute men and other factions? raider parties on the hunt! if anyone wants to act on this idea please do! itll be popular! and more immersive.... ------list of skyrim mods for inspiration-----Immersive Patrolshttp://www.nexusmods.com/skyrim/mods/12977/? Adventurers and Travelershttp://www.nexusmods.com/skyrim/mods/10527/?Good news, I have started work on this mod a few days ago unknowingly that someone had requested it :laugh: Im starting a test run with Diamond City, adding 20-30 new NPCs that will walk around and act exactly as the normal residents, but they will have be custom modeled and have names.Also, every single default NPC that had the generic "Diamond City Resident" name now has a unique real-life name that fits what their character looks like, and any characters related to themSpecial characters (such as a post-apocalyptic DeadPool) have already been added, and are currently being scripted to do special animations and say recorded audio when the player talks to themPatrols will be added within the common wealth, and will have generic names to identify them (e.g. "Patrol Scavenger", "Patrol Wastelander", "Patrol Hunter")Let me know if there is anything else you would want to add, current estimated time until completion for the first version is about a week. :happy: This sounds great!! I love the patrol idea especially if it's group patrols. Link to comment Share on other sites More sharing options...
OddinMasse Posted May 26, 2016 Share Posted May 26, 2016 (edited) Something like this already exists. http://www.nexusmods.com/fallout4/mods/12395/? It adds patrols and groups of animals, creatures, mutants etc. and patrols for everything. It is also modular so you can choose how dense the spawns are and how big the groups are and can make them vary as well. Edited May 26, 2016 by OddinMasse Link to comment Share on other sites More sharing options...
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