Havelock1000 Posted July 31, 2011 Share Posted July 31, 2011 Hello, I have FWE, MMM, Dynamic Weather, DC Interiors, WMK, Saturn World, RobCo Certified, Brisa, Amy, and some Water Tower Hideouts mods. I discovered that my workbench is now working as the vanilla bench. Even so, I don't have the option for making Junk Knives or blades even though I have the schematics for them. I don't know which mod is causing the problem. I suspected the Weapons Mod Kit as it doesn't work right even with the FWE patch. However, even after disabling it the bench still doesn't work right. Earlier I tried to get EVE, but I couldn't get it to work. Any ideas as to what the problem is? Thanks. Link to comment Share on other sites More sharing options...
Jeoshua Posted July 31, 2011 Share Posted July 31, 2011 It's Amy. I used to swear by here until I discovered this, and the fact that due to the way all her stuff that she's ever sold is kept loaded into memory, eventually your game will take 10 minutes to load. Remove Amy Wong and your problems will most likely disappear. Link to comment Share on other sites More sharing options...
Havelock1000 Posted July 31, 2011 Author Share Posted July 31, 2011 Thanks Jeoshua! That was the problem. As I haven't used her yet, it was no problem dropping the mod. I'm glad it wasn't Brisa or the bots. Link to comment Share on other sites More sharing options...
Mug008825 Posted September 4, 2011 Share Posted September 4, 2011 Thanks Jeoshua! That was the problem. As I haven't used her yet, it was no problem dropping the mod. I'm glad it wasn't Brisa or the bots. As to this, I've recently installed FWE 6 and have Amy Wong, and have not had a problem with the workbench or anything else. That said, I am using a user made (presumably) hot patch to make her compatibile with FWE 6. When I reinstalled her to update the files, I also made sure to MANUALLY tick the boxes for FWE 5, Craft, and Caliber when installing from FOMM, as those are also earlier versions than current and don't auto check during installation. I've had zero problem that I've noticed. As far as the loading/inventory aspect, I haven't experienced that yet, but other people have said it's the added Sylvia Brindel npc where the sold inventory seems to stack into memory. If so, that just means her container needs to be adjusted to reset or something. There was a merchant npc in the Oblivion dlc "the wizard's tower" with the same problem of things sold to her just piling up in her container. Link to comment Share on other sites More sharing options...
Tearsintherain1985 Posted July 18, 2014 Share Posted July 18, 2014 Hello, I have FWE, MMM, Dynamic Weather, DC Interiors, WMK, Saturn World, RobCo Certified, Brisa, Amy, and some Water Tower Hideouts mods. I discovered that my workbench is now working as the vanilla bench. Even so, I don't have the option for making Junk Knives or blades even though I have the schematics for them. I don't know which mod is causing the problem. I suspected the Weapons Mod Kit as it doesn't work right even with the FWE patch. However, even after disabling it the bench still doesn't work right. Earlier I tried to get EVE, but I couldn't get it to work. Any ideas as to what the problem is? Thanks.Your Awesome, I came in with the same problem, didn't have to look for more than a couple of minutes before I found this topic, same solutiontoo, thanks a bunch! Link to comment Share on other sites More sharing options...
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