Jump to content

Not Always Dead


ETSubmariner

Recommended Posts

Hello mod authors,

 

I'd like to see a mod that changes how death for character works. Half the time, it isn't death at all. You are knocked unconscious, and awake a random time later (1 to 12 hours later, for example). The other half of the time, you are indeed dead and need to reload, obviously. Waking up, you will find you have 10 health or something, and perhaps there's a small chance you might have been looted of some random items; stimpaks and food and armor and even weapons/ammo have a higher ratio of being looted when that Lootable Chance even occurs.

 

Companions would have gone home as well.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...