MikyWrita Posted August 3, 2011 Share Posted August 3, 2011 (edited) How do i set a Spawn point for creatures?I mean i have Mart's Monster Mod but it only spawns creatures in Cyrodiil.I want to set a spawn point in Skyrim,Valenwood,Morrowind,Summerset Isle and other provinces.Can someone tell me how to do this (im aware that i have to do it in TES CS i just dont know how). Edited August 3, 2011 by MikyWrita Link to comment Share on other sites More sharing options...
bencebence Posted August 3, 2011 Share Posted August 3, 2011 Yeah, you have to use CS.It's really easy. Just open up Oblivion.esm and the .esp of the worldspace you wish to edit. Navigate in Cell View to the WorldSpace, then you'll see it in the render window above it. Lastly from the left window, called Object Window, open Actors\LeveledCreature and drag in the creatures you want to use in the worldspace. For example ShallowWater, or something like this will spawn mudcrabs. Link to comment Share on other sites More sharing options...
MikyWrita Posted August 3, 2011 Author Share Posted August 3, 2011 Thanks!I mean really thank you!Can i spawn Mart's Monsters the same way as normal creatures? Link to comment Share on other sites More sharing options...
bencebence Posted August 3, 2011 Share Posted August 3, 2011 Then you have to load MMM also when you load the mods. And you have to set active the worldspace mod. If you do this, you should have MMM creatures in the leveled list too. But be careful with this, because then the worldspace mod will be dependent on MMM. Link to comment Share on other sites More sharing options...
MikyWrita Posted August 3, 2011 Author Share Posted August 3, 2011 OK.Thanks again!I guess i wont use MMM cause i dont want to mess up anything... Link to comment Share on other sites More sharing options...
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