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Needing advice on Supreme Magicka .ini


Abhor

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Hiya all, ive just installed the latest Supreme Magicka (90b), and what an awsome mod it looks like, however, im having issues with something that i cant seem to find an answer to anywhere on the internet:

According to the readme, i can apparently modify the .ini file so that if i start the game with a new charcter that doesnt have Restoration as one of the Major Skills, i will still have the basic lowest restoration spell )which unfortunately cant be bought anywhere and the next one up requires a restoration skill of 25).

However, i cannot seem to find this setting anywhere in the ini file. I've checked both the oblivion.ini and suprememagicka.ini. I've done text searches for 'restoration', 'restore', 'rest' and cant seem to find anything that appears as if this would fix my problem, so rather than starting to change values and messing up my game, i thought the sensible thing to do would be to ask here.

 

So, the SP readme tells me i can do this, but doesnt give me any clue as to how.

If anyone has managed to do this or can help me out by telling me how, it would be much appreciated.

 

Oh, and the reason i would like to do it this way... change the .ini file that is, is because of the way that i play... Oblivion being such a huge game, i want to explore everywhere and not get to a high level any time soon, so i make custom classes and pick 7 major skills that i would rarely use to slow down levelling, that with a mod to give me 5 times less exp and another awsome auto level mod so that i dont have to micro manage anything and can just set off on my liesurely way make the game very appealing to me.

 

If it makes any difference, the mod was installed using OBMM.

 

So any help would be very much appreciated, thanks in advance.

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Hiya all, ive just installed the latest Supreme Magicka (90b), and what an awsome mod it looks like, however, im having issues with something that i cant seem to find an answer to anywhere on the internet:

According to the readme, i can apparently modify the .ini file so that if i start the game with a new charcter that doesnt have Restoration as one of the Major Skills, i will still have the basic lowest restoration spell )which unfortunately cant be bought anywhere and the next one up requires a restoration skill of 25).

However, i cannot seem to find this setting anywhere in the ini file. I've checked both the oblivion.ini and suprememagicka.ini. I've done text searches for 'restoration', 'restore', 'rest' and cant seem to find anything that appears as if this would fix my problem, so rather than starting to change values and messing up my game, i thought the sensible thing to do would be to ask here.

 

So, the SP readme tells me i can do this, but doesnt give me any clue as to how.

If anyone has managed to do this or can help me out by telling me how, it would be much appreciated.

 

Oh, and the reason i would like to do it this way... change the .ini file that is, is because of the way that i play... Oblivion being such a huge game, i want to explore everywhere and not get to a high level any time soon, so i make custom classes and pick 7 major skills that i would rarely use to slow down levelling, that with a mod to give me 5 times less exp and another awsome auto level mod so that i dont have to micro manage anything and can just set off on my liesurely way make the game very appealing to me.

 

If it makes any difference, the mod was installed using OBMM.

 

So any help would be very much appreciated, thanks in advance.

 

You already should, by default, start with the minor healing spell. If all else fails, buy a healing spell and make a custom weaker one at the Arcane University.

 

Also, slightly unrelated to the topic, but using leveling mods to fix the system and then choosing major skills you won't use defeats the purpose.

Edited by rinoaff33
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Yeah, you're right, i start with a healing spell, however, because im not chosing Restoration as a Major Skill, the healing spell is removed upon leaving the sewers. It takes around 4K gold to get the healing spell and buy the candles for the Frostcrag Spire alter, the problem is getting the 4K gold without healing spells and / or using console commands. Thanks for the idea though, very much appreciated.

 

The levelling mod is to slow down advancement through levels, the choice of skills is to slow it further.

 

From the Original SP Readme: 'The default two starting spells are disabled on new games unless you have a major skill in restoration or destruction. Once again the ini can modify these changes or disable them all together.'

 

So, theres definitely a way to do it, but i just cant figure out how and need a little help with it.

 

Thanks again.

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