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Adding new race With out useing face gen


LordMaddog

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Well I modeled my self a new head for a race I am doing but because I made the head In Maya I don't know how to make new .egm .egt and w/e that othere file type is

 

I tryed to use default but that did not go well my head ended floating high above my neck and every time he blinked his eye lids shot out :(

 

so how do I go about doing this

 

Thanks

 

Lordmaddog

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Don't bump. Something like this isn't common knowledge. Actually, I don't know if anyone managed to get any new head models working in game that weren't only slightly modified standard heads. Your best bet would be to find someone who had, and ask them in a PM or something how they got it working.

 

You would still have to define some facegen settings for that head since these are used in making everyone of that race, and are probably involved with some facial movements.

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/bumb

Don't bump. Something like this isn't common knowledge. Actually, I don't know if anyone managed to get any new head models working in game that weren't only slightly modified standard heads. Your best bet would be to find someone who had, and ask them in a PM or something how they got it working.

 

You would still have to define some facegen settings for that head since these are used in making everyone of that race, and are probably involved with some facial movements.

 

Ya I found some one and it is posable with a programe called Conformulator even tho it was made for hair it worked for my head

 

http://www.bethsoft.com/bgsforums/index.ph...l=conformulator

 

 

so thanks to his help my Sephiroth race will be in my next update to MaddogsFantasy mod

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