LordChenzi Posted August 6, 2011 Share Posted August 6, 2011 I want to make a mod that adds a three new birthsigns and three new classes with very special abilities. here are my questions how do i get a new picture for the birthsigns and classes? how can I make an aura that harms attackers? how can i make an aura that slowly harms people/monsters even if they are not attacking me? (Need Reminder) how can i make a spell called army of the dead that summons 8 zombies? (Need reminder) how can i make a zombie companion that will attack my foes and follow me? if you can help me out with some of these that would be great Link to comment Share on other sites More sharing options...
PrettyMurky Posted August 6, 2011 Share Posted August 6, 2011 "..new picture.."I think that'll be with a DDS files, but not 100% sure on that one. "..an aura that.."For each aura, you'll need an area of effect spell that harms attackers etc.; a Gamemode block in a quest script that moves an activator to the player, then casts the AofE spell on the player; and the spell that the player actually casts, which appropriately starts or stops the quest script, and sets the fQuestDelayTime to how often you want the AofE to occur. "..summons 8 zombies?"Pretty sure this can be done, but couldn't tell you how myself. Try searching for 'multiple summons' mods, and have a look at them. "..zombie companion.."Less sure on this one. There are NPCs with dog companions, so that's the only place I can advise to look there. Link to comment Share on other sites More sharing options...
fg109 Posted August 6, 2011 Share Posted August 6, 2011 All the game's textures are DDS files, so the picture has to be a DDS file as well. The file path can be anywhere in your Data\Textures folder. The folders for the default birthsigns and classes are Data\Textures\Menus\Birthsign and Data\Textures\Menus\Level_Up\Class_Creation. Both of the auras will require scripting. I will not go into the details since PrettyMurky has already explained the basics. To summon zombies also require scripting. You can either create 8 zombies in the CS and then move them to the player when you use the summon spell, or have the spell spawn the zombies with PlaceAtMe. An easy way to make a zombie companion is to create a zombie then place the CM partners beast script on it. Link to comment Share on other sites More sharing options...
LordChenzi Posted August 6, 2011 Author Share Posted August 6, 2011 thanks for the info guys if you have any more info you would like to share on how to do this please feel free to keep the info coming Link to comment Share on other sites More sharing options...
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