OmniscientOne Posted August 6, 2011 Share Posted August 6, 2011 Does anyone else find it annoying that quest/plot item don't remove from your inventory after their associated quest is finished or when they're supposed to be removed? It clutters up the key item page in the inventory and I find it quite annoying. I'm actually surprised their isn't a mod out already that corrects this. Qwinn's fixpack did remedy this, but since it hasn't been updated for the 1.04 patch so I don't want to use it. His changelog has a helpful list of the key items that remained in your inventory: - Scroll of Banastor ("The Scrolls of Banastor")- Corpse Gall ("Skin Deep")- Topsider's Hilt, Topsider's Pommel, and Topsider's Blade ("An Admirable Topsider")- Grey Warden Documents (given to Riordan before or after "Rescue the Queen")- Worn Amulent ("Hearing Voices")- Feldspar Ring ("Have You Seen Me?")- Rigby's Last Will and Testament IF lockbox is given to Jetta ("Last Will and Testament")- A Letter ("Friends of Red Jenny")- Bundled Testimonies ("Defending the Collective")- Signed Rod of Fire Request Form ("Bound in Blood and Magic") Not a part of Qwinn's fixes, but I'm positive this stays in the player's inventory after the completion of the Magi origin.- Signet Ring (used to open hidden door in "Arl of Redcliffe") Same as above. In addition, the quest "Notices of Death" would give the character five Letters of Condolensces even though there are only four widows, leaving one extra letter in the PC's inventory. I'm sure there's someone here that is as annoyed by this as I am and is willing to provide a simple fix. Thanks for any help. Link to comment Share on other sites More sharing options...
OmniscientOne Posted August 21, 2011 Author Share Posted August 21, 2011 Hmm, no one? Link to comment Share on other sites More sharing options...
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