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Rope Dart?


chung

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hey i was wondering if it were possible to make a Rope Dart or Kusari Gama(sp?) and if so will anyone give it a go?

 

A rope dart is like a sharp metal dart on a rope, im not too good at describing things( english is not my strong point :blush: )

 

Kusari Gama is like the rope dart but with a chain instead of rope and a small sickle thing instead of a dart

i dont have a video for this one :glare:

http://www.komichidojo.com.au/images/Kusarigama.gif

 

I understand that animations for oblvion are limited but the attack could use the default target spell animation? im no expert :happy:

 

 

*edit* sorry this should have gone in File requests/ Suggestions :rolleyes:

 

chung

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hey i was wondering if it were possible to make a Rope Dart or Kusari Gama(sp?) and if so will anyone give it a go?

 

A rope dart is like a sharp metal dart on a rope, im not too good at describing things( english is not my strong point :blush: )

 

Kusari Gama is like the rope dart but with a chain instead of rope and a small sickle thing instead of a dart

i dont have a video for this one :glare:

http://www.komichidojo.com.au/images/Kusarigama.gif

 

I understand that animations for oblvion are limited but the attack could use the default target spell animation? im no expert :happy:

 

 

*edit* sorry this should have gone in File requests/ Suggestions :rolleyes:

 

chung

Discussed many MANY MANY times before. Do a search. Try grappeling hook.

Long story short... No.

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I watched the video.

 

Making an animation like that is impossible because for all weapon types there are preset animations.

 

One Hand Sword, Blunt, etc.

 

So if this weapon was "blunt" you would have to change all of the animations for blunt, screwing up the game.

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I watched the video.

 

Making an animation like that is impossible because for all weapon types there are preset animations.

 

One Hand Sword, Blunt, etc.

 

So if this weapon was "blunt" you would have to change all of the animations for blunt, screwing up the game.

 

 

thanks thats what i needed to know

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