GreatLucifer Posted August 6, 2011 Share Posted August 6, 2011 (edited) What I'm requesting is a medkit, not necessarily exactly alike but similar to that of Left4Dead. Picture; http://gamenacho.com/wp-content/uploads/2011/07/Left_4_Dead_Medkit.png Preferably with an icon, like: http://images2.wikia.nocookie.net/__cb20091110005422/left4dead/images/f/fa/L4D2_firstaid_transp.png What I need (or want), is the model and textures. The havoking I'm since recently able to do myself. Also, in case it gets released or if anyone would like to use it, i made a script which replicates the working of a L4D-medkit; always restoring 80% of damage taken (80% of the difference between current health and maxhealth), and only being able to carry one; scn 0MedPackL4DScript short DoOnce ref Target float Life float LifeMax float Dif begin OnActivate set Target to GetActionRef if Target.GetItemCount 0MedPack == 0 activate endif end begin OnEquip set Target to GetContainer set Life to Target.GetAV Health set LifeMax to Target.GetBaseAV Health if Life < LifeMax set Dif to LifeMax - Life set Dif to Dif * 0.8 if Dif < 1 set Dif to 1 endif set Life to Life + Dif Target.ForceAV Health Life RemoveMe else return endif end Thank you. Edited August 6, 2011 by GreatLucifer Link to comment Share on other sites More sharing options...
Deleted1848331User Posted August 6, 2011 Share Posted August 6, 2011 Someone could probably do a retex of Side_s Backpacks with permission. If I remember right the things on the sides can be removed in NifScope. http://tesnexus.com/downloads/file.php?id=29120 Link to comment Share on other sites More sharing options...
GreatLucifer Posted August 6, 2011 Author Share Posted August 6, 2011 (edited) What a coincidence :D But no, unfortunately they can't be removed in NifSkope. I'm currently using a scaled down, white re-havoked pack from that mod with other bottles in the wide pouches (which I was able to do myself, and why I know they're one branch). Which I am *hoping* to replace... :psyduck: Edited August 6, 2011 by GreatLucifer Link to comment Share on other sites More sharing options...
GreatLucifer Posted August 7, 2011 Author Share Posted August 7, 2011 Anyone...? I offer kudos and scripts... :P Would it help if I got more pictures or something? Link to comment Share on other sites More sharing options...
alonsomartinez Posted August 8, 2011 Share Posted August 8, 2011 (edited) Would this do it for you?http://img641.imageshack.us/img641/9160/medkit23.jpg Its a bit suckish because I made it quickly >.< Edited August 8, 2011 by alonsomartinez Link to comment Share on other sites More sharing options...
Deleted1848331User Posted August 8, 2011 Share Posted August 8, 2011 I even know the filter you used there alonso :P Great mesh and texture to me :thumbsup: It may look better if you bump map the FIRST AID box and + box. Link to comment Share on other sites More sharing options...
GreatLucifer Posted August 8, 2011 Author Share Posted August 8, 2011 (edited) Would this do it for you? Very much so, thank you a lot Alonso. Again, you save my day ;) Its a bit suckish because I made it quickly >.< It's more than I could ever do :P Edited August 8, 2011 by GreatLucifer Link to comment Share on other sites More sharing options...
alonsomartinez Posted August 8, 2011 Share Posted August 8, 2011 All right, do you want it just as a misc item, or do you want it rigged as a clothing piece ? Link to comment Share on other sites More sharing options...
GreatLucifer Posted August 9, 2011 Author Share Posted August 9, 2011 (edited) Euhm... Well, I'd love to have it as a misc item atleast, as the groundmodel (I can havok it myself, if that saves you any trouble). The question of rigging is a bit.... more elaborate. Which I hope you don't mind me asking you a few questions about; Thing is, I'm recreating L4D. The mechanics, atleast. And I was planning on making the medkit and others (equivalent of pills and defibrillator) visible on the person. So I tried to strip a toolbelt I found somewhere (which was rigged to the tail), and incorporate the combinations of possible items using paste branch & transform. But once I stripped it, it'd no longer show.... So, my questions are;-If something (invisible, straps, belt, whatever) was rigged to the tail, could I just add other branches using transform, or does every branch need to somehow be rigged or something?-Seeing as I need several combinations, it seems a bit steep to request.So instead, *if* things can just be added to a tailslot-rigged (invisible) something using transform, could you perhaps make an invisible tailslot-rigged something, to which I can attach everything...? Thank you :) Edited August 9, 2011 by GreatLucifer Link to comment Share on other sites More sharing options...
alonsomartinez Posted August 9, 2011 Share Posted August 9, 2011 Every piece has to be rigged. You cant use copy paste in nifskope. What else do you need modeled. I can make a tool belt + anything else you need and rig it. Link to comment Share on other sites More sharing options...
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