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Debug Room


whisperingman

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From the Dragon Age wiki Console Commands list, these are the debug commands/scripts:

• runscript zz_app_debug -Starts the Approval Debug Helper Script which allows changing approval rates and setting flags like romance eligible.

• runscript zz_cli_debug - Jumps you to the climax at Redcliffe castle (use at own risk)

• runscript zz_epi_debug - Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately.

• runscript zz_pre_debug - Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting.

• runscript zz_ran_debug - Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting.

• runscript zz_lot_debug - Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting.

• runscript zz_cir_debug - Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting.

• runscript zz_orz_debug - Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting.

• runscript zz_ntb_debug -Starts the Nature of the Beast Debug Helper Script which allows modification of the plot states and teleporting.

• runscript zz_arl_debug - Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting.

• runscript zz_urn_debug - Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting.

• runscript zz_den_debug - Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet

• runscript zz_bec_debug - city elf origin debug helper script

• runscript zz_bed_debug - dalish elf origin helper script

• runscript zz_bhm_debug - mage origin helper script

• runscript zz_bhn_debug - human noble origin helper script

• runscript zz_bdn_debug - dwarf noble origin helper script

• runscript zz_bdc_debug - dwarf commoner origin helper script

• runscript zz_shl_debug - Starts the Stone Prisoner Debug Helper Script which allows modification of plot states and teleporting. (if you have the Stone Prisoner DLC)

• runscript zz_gwb_debug - Starts the Warden's Keep Debug Helper Script which allows modification of plot states and teleporting. (if you have the Warden's Keep DLC)

• runscript zz_dlc_debug - Starts some Test Script which allows some modifications of plot states and teleporting.

• runscript zz_wmp_debug - Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately.

• runscript zz_camp_debug - Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make.

• runscript zz_kcc_debug - Starts Return to Ostagar Debug Helper Script (DLC).

• runscript zz_aoa_debug - Amaranthine Siege Debug

• runscript zz_coa_debug - Amaranthine City Limits Debug

• runscript zz_gxa_debug - GUI Debug can Scale party inventory and give companions

• runscript zz_int_debug - The beginning of the game

• runscript zz_ltl _debug - Kal Hirol Debug Helper Script

• runscript zz_ltm_debug - Mother's Lair / End game

• runscript zz_rxa_debug - random encounters for Awakening

• runscript zz_stb_debug - Queen of the Blackmarch Debug Helper Script

• runscript zz_trp_debug - Wending Woods/ Silverite Mines

• runscript zz_vgk_debug - Vigil's Keep Siege and Voldrik Plot debug

 

Dragon Age Origins/Awakening Console Command wiki

 

There does not appear to be a script using the "_fab" you referred to. What are you trying to debug?

Edited by Sync182
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