drakeelvin Posted August 8, 2011 Share Posted August 8, 2011 Hi, This is a question I posted on the modders forum but got no answers. I'm doing a quest where NPC's need to base their responses on the player's Karma, and also the player's Reputation with certain factions. I wondered if there is a definitive numeric scale for these somewhere? I've seen some examples in GECK and it appears that Karma goes from around -750 to +750 on a linear scale. Faction reputation seems to be on the order of -7.5 to +7.5 or something, but I'm not certain I'm reading the examples right, plus faction is a 2-dimensional matrix that measures good and bad deeds together. Is there a definitive guide somewhere with the actual numeric scale and the threshold values for "good", "very good," "accepted," "liked," etc...? Also, does anyone have any thoughts or philosophy on how to apply the various values. e.g. If a player has a lot of good and a lot of bad deeds with a faction is he considered trusted? Or just neutral? Any thoughts appreciated, thanks! Link to comment Share on other sites More sharing options...
Korodic Posted August 8, 2011 Share Posted August 8, 2011 I've used +100 and -100 to get in and out of different branding of good and evil. I assumed it was something like +1000 and -1000 but I guess not. 750+750=1500. I would just divide 1500 by how many different titles there are (but i dont know that) <- for karma. Link to comment Share on other sites More sharing options...
Glenstorm Posted August 8, 2011 Share Posted August 8, 2011 From this page (http://fallout.wikia.com/wiki/Karma), karma is between set between -1000 to +1000. As for reputation, from this page (http://fallout.wikia.com/wiki/Fallout:_New_Vegas_reputations), positive and negative reputation has different scales, each scored from 0 to 100. Hope that helps. Link to comment Share on other sites More sharing options...
drakeelvin Posted August 9, 2011 Author Share Posted August 9, 2011 Thanks @Glenstorm, should have figured wikia would have the versions of these charts I was probably too burned out from marathon dialogue testing to think normal lol. Link to comment Share on other sites More sharing options...
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