LeopoldCrank Posted August 8, 2011 Share Posted August 8, 2011 For everyone who went to "cough" Quake and has seen the demo, did you notice that the giant actually moved a hell of a lot more naturally when he (or she) fell? When I did, I nearly screamed as loudly as the people in the video... I mean... the... What video? Link to comment Share on other sites More sharing options...
marharth Posted August 8, 2011 Share Posted August 8, 2011 (edited) Didn't notice at all. I hope the gaint is fixed though, it was terrible in the first video. Edited August 9, 2011 by marharth Link to comment Share on other sites More sharing options...
MizerD Posted August 8, 2011 Share Posted August 8, 2011 In my dream of the demo... ;) ...i lost the picture at avout 25mins in but still had enough audio to hear everyone scream and shout, even that one guy at the back that was still shouting "T - BAG !!!" lol Strange dream :P Link to comment Share on other sites More sharing options...
Jagex Posted August 8, 2011 Share Posted August 8, 2011 Yeah, I noticed that. Was very glad to see that the took that minor fact and fixed it. Link to comment Share on other sites More sharing options...
LeopoldCrank Posted August 9, 2011 Author Share Posted August 9, 2011 It's good to see, I think that they might just be paying attention to us :D Link to comment Share on other sites More sharing options...
Nysba Posted August 9, 2011 Share Posted August 9, 2011 It's good to see, I think that they might just be paying attention to us :DI really doubt that, the first video we ever saw, it was probably just a freak accident that it fell like it did.Or this one was a freak accident, but I'd go with the former one Link to comment Share on other sites More sharing options...
Povuholo Posted August 11, 2011 Share Posted August 11, 2011 It's good to see, I think that they might just be paying attention to us :DI really doubt that, the first video we ever saw, it was probably just a freak accident that it fell like it did.Or this one was a freak accident, but I'd go with the former oneThis. I doubt they tweaked the physics in any way, the giant was just dropped at a different angle or speed. Link to comment Share on other sites More sharing options...
jordanLoL Posted August 11, 2011 Share Posted August 11, 2011 Yeah, I think the dynamic physics had more to do with it rather than Bethesda fixing it. I'm pretty positive that the first time around the giant just fell awkwardly after being tossed. Link to comment Share on other sites More sharing options...
Arkayjiya Posted August 11, 2011 Share Posted August 11, 2011 If I remember correctly, the problem in the first video was that the Havok engine is unable to play animation while applying physics. The only difference is that the first giant fell vertically, this one horizontally. I hope that most of the times the giants fall like this one ^^ Link to comment Share on other sites More sharing options...
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